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Old 06-25-2001, 01:27 PM   #1
hazard
Dungeon Master
 

Join Date: June 22, 2001
Location: Las Vegas, NV
Posts: 85
Has anyone else noticed a decrease in the amount of melee damage being done?

My fighter has a girdle of fire giant strenth, which sets strength to 22 which gives +10 to damage.

He is a grandmaster in the two-handed sword which gives +3 to damage.

He is using the SoulReaver which has +4 to damage.

That added up alone is +17 damage ... and on some monsters im doing less than 17 points on damage. I whirlwinded one monster and did a string of 17's and 18's with one 19, which meant I would have had to be rolling 0's, 1's and 2's for about every hit.

Do some monsters just have a type of damage resistance now, like the Demi-Lich from SoA did?

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Old 06-25-2001, 02:10 PM   #2
caleb
Horus - Egyptian Sky God
 

Join Date: April 10, 2001
Location: Tacoma, WA, U.S.A.
Age: 39
Posts: 2,615
Yes and some of them have a bunch of hitpoints and regeneration laughing at you doing 1 to 4 damage a hit.

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Old 06-25-2001, 04:12 PM   #3
koz-ivan
Manshoon
 

Join Date: March 14, 2001
Location: boston, ma, us
Posts: 164
iirc, whirlwind gives many attacks but makes each attack less powerful, try using greater whirlwind instead.
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Old 06-27-2001, 06:54 PM   #4
Leonidas
Dungeon Master
 

Join Date: March 1, 2001
Location: FL, USA
Posts: 71
Many have some measure of melee resistance, esp. dragons. There are a lot of resistances in the monsters in ToB. Checked with Shadowkeeper.

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