11-07-2002, 12:49 AM | #1 |
Dungeon Master
Join Date: September 17, 2002
Location: Chennai
Age: 48
Posts: 50
|
I have completed the temple. And so far the toughest creature (amount of exp pts) i find the Temple gaurdian(like a gholem!) he gives abt 30000 pts!!!
And the temple seems to be perfect place for loitering and get a lot of exp pts as well as ankhs!!! lots of creatures (like royal mummies) provide with ankhs when they die!!! The gold scorpion bashing is boring. They are neither strong and test the patience and irritate a lot. |
11-07-2002, 01:35 AM | #2 |
Dungeon Master
Join Date: October 8, 2002
Location: USA
Age: 49
Posts: 57
|
Well my friend I think the best exp. to me are from Oakenmir and his traveling orchestra of barking trees. for a party of 6 you get 1,869,000 exp. points-for 1 its like 11,000,000 exp. points. Of course the leprechauns a fun little "run around creation and you can't catch me" good exp .point baddy.
Benevolence at all costs!!!! |
11-07-2002, 03:35 AM | #3 |
Manshoon
Join Date: August 22, 2001
Location: Kuala Lumpur, Malaysia
Posts: 165
|
It's been a long time since I last played the game, but iirc:
1. Oakenmir - over 10 million exp 2. G'ezzered Ra in Skull Castle - 1.5 million exp 3. Erathsmedor in Dragonspire - 1 million exp .. big gap to Guardians of Isis in Anephas Temple, red dragons on trail to Cet's pyramid, mother of all crabs in Collasium.. |
11-07-2002, 04:10 AM | #4 |
Dungeon Master
Join Date: September 17, 2002
Location: Chennai
Age: 48
Posts: 50
|
what i meant was, the creatures that spawn.
The ones like Oakenmir are special one of a kind, moreover its evil to kill the good ones!! LOL |
11-07-2002, 05:02 AM | #5 |
Red Dragon
Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
|
1. As far as "specials" are considered, let us not forget Mother of Crabs in Collaseum (almost 1 mil. of XP) and Mystic Sphinx (also almost 1 mil. of XP). Some expensive "normal" monsters:
- Stone Golems (IIRC, almost 200000 XP) - the Naga in the Pyramid (more than 200000 XP). 2. Mummies: all kind of mummies seems to be able to drop anks. The problem is that the inventory of a monster seems to be created in the moment when the monster is created. Therefore: - If the monster is "already here", it's no use to try to kill it repeatedly and wait for a good loot. You always get the same loot. - If you can cause creating the monster yourself, then you can wait for a good loot, for example, an ankh. Example: mummies in coffins are created when you open the coffin. You can save before opening the coffin and wait for an ankh. Other monsters can drop valuable loot, too. Examples: - The Undead Blacksmith in Shurugeon Castle. It seems to drop items as if you were in the Pyramid and not in Shurugeon Castle - for example, Dagger +2, Robinsword, No Dachi +1, enchanted armor and so on. The blacksmith seems not to be able to drop "artifacts" - like Tonomari Katana and so on. Note: the blacksmith is "already here" since you enter the castle for the first time. - Demon Lords in the Pyramid can drop artifacts.
__________________
My name is Demon\'s Last Day. Yes, the last one. |
11-07-2002, 11:55 AM | #6 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
Air Elemental 41748 EX
Demon Lord 66212 EX Red Dragons 70560 EX Temple Guardians 144679 EX Stone Golems 146899 EX Everything else (not counting the very special once only creatures) give EX under 40K The lilies are surprisingly low considering how difficult they are when you first meet up with them (only about 12K) Wyv |
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