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Old 01-06-2004, 09:30 AM   #1
Haldir
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Sad

Is there any way to make good archer as a character? I mean archers are against mages useless, and cannot harm most of fighters, or am I wrong. Is there any kit in SoA or TDD that would be a good archer. So I would like someone to tell me if there is any good kit, and which bows, arrows are good for an archer.

Thanks... [img]smile.gif[/img]
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Old 01-06-2004, 09:36 AM   #2
Dundee Slaytern
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Quote:
Originally posted by Haldir:
Is there any way to make good archer as a character? I mean archers are against mages useless, and cannot harm most of fighters, or am I wrong. Is there any kit in SoA or TDD that would be a good archer. So I would like someone to tell me if there is any good kit, and which bows, arrows are good for an archer.

Thanks... [img]smile.gif[/img]
... ...

Erm... well... there is the Ranger:Archer kit for one. [img]tongue.gif[/img]

Why do you consider Archers to be useless against Mages? And Archers can definitely put the hurt on Fighters. I am curious to know.
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Old 01-06-2004, 09:42 AM   #3
Haldir
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Yes I know for this one... But they say that it is just not good enough. And it realy can't harm mages because they have spell: protections against missiles, and here we go... useless. But I wanna be archer like Legolas or Haldir or...

Are there any good arrows?
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Old 01-06-2004, 09:57 AM   #4
Dundee Slaytern
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Quote:
Originally posted by Haldir:
Yes I know for this one... But they say that it is just not good enough. And it realy can't harm mages because they have spell: protections against missiles, and here we go... useless. But I wanna be archer like Legolas or Haldir or...

Are there any good arrows?
Who are these "they"?

PfNormal Missiles: Any Enchanted Arrows
PfNormal Missiles + Stoneskins: Any Enchanted Arrow with Elemental damage (eg. Acid Arrows)
PfMagical Weapons: Normal Arrows
PfMagical Weapons + Stoneskins: The Short Bow of Gesen with Normal Arrows
Mirror Image: Arrows of Dispelling or just brute ApR

Apparently "they" haven't done their research well enough.
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Old 01-06-2004, 02:53 PM   #5
Haldir
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Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by Haldir:
Yes I know for this one... But they say that it is just not good enough. And it realy can't harm mages because they have spell: protections against missiles, and here we go... useless. But I wanna be archer like Legolas or Haldir or...

Are there any good arrows?
Who are these "they"?

PfNormal Missiles: Any Enchanted Arrows
PfNormal Missiles + Stoneskins: Any Enchanted Arrow with Elemental damage (eg. Acid Arrows)
PfMagical Weapons: Normal Arrows
PfMagical Weapons + Stoneskins: The Short Bow of Gesen with Normal Arrows
Mirror Image: Arrows of Dispelling or just brute ApR

Apparently "they" haven't done their research well enough.
[/QUOTE]Heh you are right, thanks anyway.


How about TDD kit Marksman or something (Heart Shot ability) Do you know anything about it?
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Old 01-06-2004, 02:58 PM   #6
SixOfSpades
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Don't worry, Archers rule. The only things that can stop them are:
  • The combination of PfMWeapons & PfNMissiles,
  • Creatures immune to Missile damage, and
  • Creatures that require +3 or better weapons to hit.
And #3 is neatly taken care of by simply taking a quick jaunt through a couple levels of Watcher's Keep.

I've played a Ranger Archer once, and am currently running a Generic Archer(15)->Thief....by the end of SoA, my THAC0 (with Gesen Bow & Arrows of Piercing) will be at least -14 if my numbers are right, and that's with 4.5 attacks per round. Since the lowest AC I'll ever have to punch through is -26, that means I've got about a 40% chance to hit that thing. I forget what my pure Archer's final THAC0 was....I'd have to dig around for his file to check, but I think it was around -20.
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Old 01-06-2004, 03:10 PM   #7
Xen
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Haldir you have Throne of Bhaal. So use it. Install it! Then Archers become really fearsome but they already are a long range death machine. They have nice special ability wich hears by the name Called Shot. Belive me Archers are very powerful... not to mention always cheesy Generic Archer->Mage from Tactics Mod. [img]tongue.gif[/img]
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Old 01-07-2004, 12:39 AM   #8
Dundee Slaytern
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The Short Bow of Gesen handles creatures that require at least +4 enchantment to hit, SixOfSpades.

The Tansheron Bow handles creatures that require at least +3 enchantment to hit.

From memory... a level 34 Ranger:Archer... ...
code:
Base THAC0 :   0 THAC0
Kit Bonuses: -09 THAC0
18 DEX : -12 THAC0
5* : -15 THAC0
BoArchery : -17 THAC0
Strongarm+2: -20 THAC0
HoBalduran : -21 THAC0
QoPlenty+2 : -23 THAC0
[/QUOTE]I think I am extremely wrong in my figures. This is all from memory, but I remember my roleplayed Robin Hood character had at least -24 THAC0. So imagine what a powergamed one will have.

[ 01-07-2004, 12:43 AM: Message edited by: Dundee Slaytern ]
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Old 01-07-2004, 04:25 AM   #9
Lord Brass
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The trouble I've found is the Protection from Normal Missiles/Protection from Magical Weapons combination. Your missile troops are rendered ineffective instantly. The duration may not be too long, but it seems to be long enough to cause problems. Couple this with Stoneskin, and you still have an issue with damaging enemy spellcasters.

Not that it can't be done of course.
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Old 01-07-2004, 07:09 AM   #10
Dundee Slaytern
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If you have a party, it will not be an issue.

If you are soloing. For Ao's sake, just Stealth for 4 rounds and get back to business.

A Ranger:Archer has all manner of tricks up his sleeve.
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