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Old 01-29-2003, 11:47 AM   #1
Baros
Manshoon
 

Join Date: January 3, 2003
Location: Leeds, UK
Age: 48
Posts: 171
Does anyone have a list of the alternate good/evil rewards in Hell? (a link would do, but I'm very restricted on which web sites I can get to at work)

Also looking for a list of the familiars - which alignment gets what?

Cheers
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Old 01-29-2003, 12:44 PM   #2
Sir Exxon
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Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Some from the top of my head, some from Dan Simpson's Walkthrough:

Quote:
Rewards in hell:
FEAR TEAR (the Nymph cloak)
Good: Immunity to +1 weapons or less
Evil: +2 CON

SELFISHNESS TEAR (sacrifice for companion)
Good: +10 resistance to magic
Evil: +2 to your AC

GREED TEAR (the Blackrazor sword)
Good: +2 to all saving throws
Evil: +15 to HP

PRIDE TEAR (the dragon)
Good: +20% resistances to fire, cold and electricity
Evil: Gain 200,000 experience

WRATH TEAR (Sarevok)
Good: +1 to WIS and CHA
Evil: +2 to STR
Completely copied from Dan Simpson's Walkthrough:
Quote:
Familiars:

Alignment Familiar AC HP Abilities

Lawful Good Pseudo Dragon -2 24 50% magic resistance, renders
victims unconscious, casts Blur

Neutral Good Pseudo Dragon -2 24 (same as above)

Chaotic Good Fairy Dragon 4 24 32% magic res., casts Invisibility
10' Radius & Mirror Image 1/day

Lawful Neutral Ferret 0 24 50% magic res., 75% Pickpocket,
40% Stealth, 20% Detect Traps

True Neutral Rabbit -4 16 50% Detect Traps, 30% Stealth,
75% resistance to fire, cold, elec

Chaotic Neutral Cat 0 24 20% Pickpocket, 99% Stealth,
50% magic res.

Lawful Evil Imp 2 18 Polymorphs, 25% magic res.

Neutral Evil Dust Mephit 6 24 Casts Glitterdust 2/day, 10% magic
res.

Chaotic Evil Quasit 2 24 Casts Horror, 25% magic resist.


[ 01-29-2003, 12:48 PM: Message edited by: Sir Exxon ]
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Old 01-29-2003, 12:52 PM   #3
Baros
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Join Date: January 3, 2003
Location: Leeds, UK
Age: 48
Posts: 171
Excellent /burns

It sucks been stuck at work
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Old 01-29-2003, 10:49 PM   #4
Dundee Slaytern
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Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
Dan's walkthrough is incomplete. [img]tongue.gif[/img]

Quote:
Rewards in hell:
FEAR TEAR (the Nymph cloak)
Good: Immunity to +1 weapons or less
Evil: +2 CON + the Nymph Cloak duh

SELFISHNESS TEAR (sacrifice for companion)
Good: +10 resistance to magic-1 DEX, -2 HP, 1 ungrateful victim
Evil: +2 to your AC

GREED TEAR (the Blackrazor sword)
Good: +2 to all saving throws
Evil: +15 to HP+ Blackrazor

PRIDE TEAR (the dragon)
Good: +20% resistances to fire, cold and electricity
Evil: Gain 200,000 experienceSigh... don't forget the Robe of Evil Archmagi, Ring of Protection +2 and gold and XP from killing the Dragon as well

WRATH TEAR (Sarevok)
Good: +1 to WIS and CHA
Evil: +2 to STR
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Old 01-29-2003, 10:59 PM   #5
Butterfingers
Drizzt Do'Urden
 

Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
I have not yet experimented with this. Spoil me. What I want to know is, how many tests or which tests do you have to fail to change alignment? Say, if I was a good character, what would make my evil side come out? Or, say, if I was evil to the core and wanted to redeem my self? Which tests cause the outcome of an alignment change?
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Old 01-29-2003, 11:12 PM   #6
Imrahil
Elminster
 

Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
The only alignment change you can cause is if you choose any Evil options (yes, even just 1 - IMO it should be "more Evil choices than Good", or allow 1 Evil choice for Neutral Good & 2 for Chaotic Good, but hey, that's just me [img]smile.gif[/img] ). Your alignment will then switch irrevocably (I couldn't even switch it with ShadowKeeper afterwards) to Neutral Evil.

In un-modded games, even a Chaotic/Lawful Evil character will switch to Neutral Evil. I believe it's the Baldurdash fixes that correct that part (someone correct me if it's something else).

There's no way to redeem your Evil character, though - I guess the thinking is that your choices were likely motivated by cost/benefit rather than actually trying to be Good. [img]smile.gif[/img]

- Imrahil
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Old 01-30-2003, 04:17 AM   #7
Baros
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Join Date: January 3, 2003
Location: Leeds, UK
Age: 48
Posts: 171
There is a mod that will change the hell quests somewhat, adding a neutral option and making the alignment changes a bit more realistic. The mod is Helltest by Adahn - has anyone tried it?
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Old 01-30-2003, 07:47 AM   #8
karlosovic
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Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 46
Posts: 636
can I add to this question, what are the choices and outcomes of the spellhold confrontation with the demon outside candlekeep ?
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Old 01-30-2003, 10:23 AM   #9
Sir Exxon
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Join Date: October 15, 2001
Location: Oslo, Norway
Age: 35
Posts: 5,367
Quote:
Originally posted by karlosovic:
can I add to this question, what are the choices and outcomes of the spellhold confrontation with the demon outside candlekeep ?
IIRC, you can choose to lose 1 point of either Constitution, Dexterity, Wisdom or Intelligence.
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Old 01-30-2003, 05:15 PM   #10
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
Dundee's correction of Dan's walkthrough is slightly incomplete. [img]tongue.gif[/img]

Quote:
Rewards in hell:
FEAR TEAR (the Nymph cloak)
Good: Immunity to +1 weapons or less
Evil: +2 CON + the Nymph Cloak

SELFISHNESS TEAR (sacrifice for companion)
Good: +10 resistance to magic, -1 DEX, -2 HP, -15K EXP, +1 ungrateful victim
Evil: +2 to your AC

GREED TEAR (the Blackrazor sword)
Good: +2 to all saving throws
Evil: +15 to HP + Blackrazor

PRIDE TEAR (the dragon)
Good: +20% resistances to fire, cold and electricity
Evil: Gain 200,000 experience, Robe of Evil Archmagi, Ring of Protection +2, gold, 12K EXP, scrolls of Time Stop, Sphere of Chaos, Wail of the Banshee

WRATH TEAR (Sarevok)
Good: +1 to WIS and CHA
Evil: +2 to STR
[/QB][/QUOTE]
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