Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > General Discussion
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 08-05-2008, 03:52 PM   #31
Jaradu
Silver Dragon
 
Bloody Pingu Champion
Join Date: July 29, 2003
Location: Shrewsbury, England
Age: 33
Posts: 1,635
Default Re: Grand Theft Auto inspires Thai murder

So, basically, what it boils down to is freedom versus security? Artistic license versus censorship?

Quote:
Originally Posted by Cerek View Post
Look at the responses in this thread as an example. Every response from the game supporters say the same thing "this kid was crazy already if he tried to imitate a game". What they are really saying is "I LIKE playing this game (or others like it) and I don't want to risk losing a game I like to play."
Exactly. You've hit the nail on the head. There is an element of selfishness in my argument - I'll grant you that - just like there's an element of selfishness in yours, too. "I don't want teens playing these particular games, because I want to feel safe when I walk down the street, regardless of the fact that most teens are mature enough to make the distinction between fiction and reality". I don't want the actions of few to dictate the denial of rights to many.

Quote:
Originally Posted by Cerek View Post
Yorick already addressed this - the "right" to artistic freedom is NOT absolute, just as the right to free speech is not. Mass producing anti-social "art" is not an acceptable form of "artistic expression".
I guess we'll just have to agree to disagree on this particular point.

"Be wary of he who would deny you access to information, for in his heart he dreams himself your master"

As you may have guessed, I'm quite sceptical of 'authority'
Jaradu is offline   Reply With Quote
Old 08-05-2008, 04:14 PM   #32
Firestormalpha
Knight of the Rose
 
Zelda Champion Snake Champion
Join Date: July 11, 2002
Location: Coral Springs, Fl USA
Age: 40
Posts: 4,454
Default Re: Grand Theft Auto inspires Thai murder

First, it's spelled sKeptical.
And restricting art isn't the same as restricting information.
__________________
"When you start with a presupposition, it's hard to arrive at any other conclusion."

"We are never to judge a philosophy by its abuse." - Augustine

"If you're wondering if God has a sense of humor, consider the platypus."

http://www.greaterthings.cbglades.com
Firestormalpha is offline   Reply With Quote
Old 08-05-2008, 04:26 PM   #33
Jaradu
Silver Dragon
 
Bloody Pingu Champion
Join Date: July 29, 2003
Location: Shrewsbury, England
Age: 33
Posts: 1,635
Default Re: Grand Theft Auto inspires Thai murder

First, I'm not from the land of the free, home of the brave.
And use your imagination. It's not hard to exchange the word "information" for the word "art" (though I would consider art a form of information anyway). The quote still applies IMO.
Jaradu is offline   Reply With Quote
Old 08-05-2008, 04:32 PM   #34
Firestormalpha
Knight of the Rose
 
Zelda Champion Snake Champion
Join Date: July 11, 2002
Location: Coral Springs, Fl USA
Age: 40
Posts: 4,454
Default Re: Grand Theft Auto inspires Thai murder

Hmm that's one spelling difference I wasn't aware of between our countries. And while, yes, you can switch the words, they are not interchangeable.
__________________
"When you start with a presupposition, it's hard to arrive at any other conclusion."

"We are never to judge a philosophy by its abuse." - Augustine

"If you're wondering if God has a sense of humor, consider the platypus."

http://www.greaterthings.cbglades.com
Firestormalpha is offline   Reply With Quote
Old 08-05-2008, 04:33 PM   #35
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
Default Re: Grand Theft Auto inspires Thai murder

If you're American, it's sKeptical. If you're British, it's sCeptical. And apparently if you're Canadian, you can go either way.

At least, according to one site I looked up.

As for restricting (art or information), I think they're related. Artists have been known to use their crafts (spoken, written, drawn, composed, painted, etc.) to further discussion of topics that people prefer to keep hidden.

I think one of the real issues is the line between reality and game. For me, gaming is a way to escape from reality... in the last week, with our dog having had a hip replaced (with complications!), I've had little gaming time, and I've *REALLY* missed that escape Yet I don't confuse gaming and reality (certain late-night dreams about strategy excluded ).

I believe Cerek already mentioned one of the keys in the thread about the kid dressed as the Joker and stealing posters. Becoming an adult means living with the consequences of your actions, and too few people these days appear to be able to look far enough into the future to realize those consequences. Kid thinks that dressing as the Joker makes vandalism okay? Naw. Kid wonders if stealing a taxi is as easy in real life as it is in a game? Should also wonder if getting caught is as likely, or if going to jail is as comfortable... double Nopes.
__________________
*B*
Save Early, Save Often Save Before, Save After
Two-Star General, Spelling Soldiers
-+-+-+
Give 'em a hug one more time. It might be the last.
Bungleau is offline   Reply With Quote
Old 08-05-2008, 04:33 PM   #36
Yorick
Very Mad Bird
 

Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 52
Posts: 9,246
Arrow Re: Grand Theft Auto inspires Thai murder

Quote:
Originally Posted by Jaradu View Post
I'm no psychologist, but to me that sounds more like a crazy person who picked up a video game than a sane person who picked up a video game and turned crazy.
Jaradu....That's right, they're always crazy. Whenever someone does a strange antisocial act, it's always because they're completely illogical. Never mind the logic that if a kid immerses themselves in a virtual world where violence is rewarded, it follows that some of the virtual behaviour manifests in reality.

They're always crazy. The whole world is crazy!

(But if the whole world is crazy, and you're not, who's the crazy one?)

Quote:
And who decides how to shape society and what to shape it into? What if some people disagree? How can you force artists to accept responsibility without denying them their right to artistic freedom?
By making them responsible for the effect of their actions.
One can be convicted for inciting a riot.
One can be convicted for planning a robbery others commit.
Where there are direct and provable cause-effect relationships, hand out culpability.
THAT would make people take responsibility for their words.

I mean, there is a current rap group promoting gay-bashing.
If their fans start bashing gays, why shouldn't the group accept some sort of culpability?
The inverse applys. If someone through art influences people to stop littering, make peace not war, forgive, love or take to the streets protesting injustice, the artist is a hero. Why shouldn't the blade cut both ways?

As for determinations - society determines them. ANTI-SOCIAL behaviour is that which harms the society.
__________________

http://www.hughwilson.com
Yorick is offline   Reply With Quote
Old 08-05-2008, 04:40 PM   #37
Yorick
Very Mad Bird
 

Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 52
Posts: 9,246
Thumbs Up Re: Grand Theft Auto inspires Thai murder

Quote:
Originally Posted by Cerek View Post

Yorick already addressed this - the "right" to artistic freedom is NOT absolute, just as the right to free speech is not. Mass producing anti-social "art" is not an acceptable form of "artistic expression".
Agreed.

And something that's been forgotten, what about a person's right to not be subjected to offensive behaviour. I should be free to say what I want to a friend right? My wife? My child? But what about abuse? What about their right to be free from being insulted, threatened and demeaned?

"Free speech" has limits. Art, games and song are all forms of speech.

As said, there's also a difference between free expression, and mass distribution of that expression.

Someone may express anti-semetic ideas. We as a society are not compelled to make sure those expressions go into every living room in America, no matter how free the person is to express those views in private.
__________________

http://www.hughwilson.com
Yorick is offline   Reply With Quote
Old 08-05-2008, 04:55 PM   #38
Cerek
Registered Member
Iron Throne Cult
 

Join Date: August 27, 2004
Location: North Carolina
Age: 61
Posts: 4,888
Default Re: Grand Theft Auto inspires Thai murder

Quote:
Originally Posted by Jaradu View Post
Exactly. You've hit the nail on the head. There is an element of selfishness in my argument - I'll grant you that - just like there's an element of selfishness in yours, too. "I don't want teens playing these particular games, because I want to feel safe when I walk down the street, regardless of the fact that most teens are mature enough to make the distinction between fiction and reality". I don't want the actions of few to dictate the denial of rights to many.
My argument against these types of games have nothing to do with my feeling safe when I walk down the street. It has everything to do with companies mass producing games that graphically glorify committing illegal acts. Stealing, killing and prostitution are ALL illegal. Therefore, it is completely irresponsible for a company to produce a game with a goal for the character to successfully participate in as many of these activities as possible. Producing games that glorify criminal behavior is just as irresponsible as producing games based on tragic school shootings.

Who decides what is appropriate and what isn't? Society. If the medium rewards successfully attempting illegal activities, then it is NOT appropriate, especially for younger members who may be more susceptible to blurring the distinction between virtual actions and real world consequences for those same actions.
__________________
Cerek the Calmth
Cerek is offline   Reply With Quote
Old 08-05-2008, 05:01 PM   #39
Jaradu
Silver Dragon
 
Bloody Pingu Champion
Join Date: July 29, 2003
Location: Shrewsbury, England
Age: 33
Posts: 1,635
Default Re: Grand Theft Auto inspires Thai murder

I wasn't aware that anyone had the right not to be offended. Different people are offended by different things, and by claiming abuse left, right and centre, it would be the quickest end to free speech possible short of totalitarianism.

Quote:
Originally Posted by Yorick View Post
Jaradu....That's right, they're always crazy. Whenever someone does a strange antisocial act, it's always because they're completely illogical. Never mind the logic that if a kid immerses themselves in a virtual world where violence is rewarded, it follows that some of the virtual behaviour manifests in reality.

They're always crazy. The whole world is crazy!

(But if the whole world is crazy, and you're not, who's the crazy one?)
Do I detect the subtle implication that all players of violent video games are themselves violent?

Allow me to reverse your proposal.

I think that if, in a person, violent behaviour or tendencies manifest themselves in reality, it follows that the kid is more likely to immerse themselves in a virtual world where violence is rewarded.

Correlation does not equal causation, but which one of us is right? There is simply not enough research in this field to know.
Jaradu is offline   Reply With Quote
Old 08-05-2008, 05:27 PM   #40
Jaradu
Silver Dragon
 
Bloody Pingu Champion
Join Date: July 29, 2003
Location: Shrewsbury, England
Age: 33
Posts: 1,635
Default Re: Grand Theft Auto inspires Thai murder

Quote:
Originally Posted by Cerek View Post
My argument against these types of games have nothing to do with my feeling safe when I walk down the street. It has everything to do with companies mass producing games that graphically glorify committing illegal acts. Stealing, killing and prostitution are ALL illegal. Therefore, it is completely irresponsible for a company to produce a game with a goal for the character to successfully participate in as many of these activities as possible. Producing games that glorify criminal behavior is just as irresponsible as producing games based on tragic school shootings. Who decides what is appropriate and what isn't? Society. If the medium rewards successfully attempting illegal activities, then it is NOT appropriate, especially for younger members who may be more susceptible to blurring the distinction between virtual actions and real world consequences for those same actions.
Ok, so you're saying some video games glorify committing illegal acts, which is irresponsible and can be dangerous for susceptible children.

In the case of adults, they are old enough and responsible enough to decide for themselves whether or not the content is appropriate, and are, for the most part, able to distinguish between reality and virtual reality.

In the case of children, there is a rating on every game which prevents them from playing content inappropriate for their age, and which the parent should take into consideration if buying a game for his or her child. It is not the fault of the game developer if parents don't treat game ratings with the seriousness they treat film ratings.
Jaradu is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Grand Theft Auto (original) pritchke Miscellaneous Games (RPG or not) 3 08-14-2006 07:09 PM
Grand theft auto wellard General Conversation Archives (11/2000 - 01/2005) 17 10-25-2003 10:44 AM
who is into grand theft auto 3 or vice city arion windrider General Conversation Archives (11/2000 - 01/2005) 11 01-20-2003 05:07 AM
Grand Theft Auto III-Vice city Hivetyrant General Conversation Archives (11/2000 - 01/2005) 12 01-05-2003 09:17 PM
Grand Theft Auto3 for PC Downunda General Conversation Archives (11/2000 - 01/2005) 4 05-30-2002 02:51 AM


All times are GMT -4. The time now is 10:13 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved