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#71 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Well I have all three chapters installed. But the only thing I noticed in Prophecies is I can now put a green flag on the ground for the henchmen to go to, but the idiots never ever stay there. If I want to flee I have to repeatedly place the flag as I run. The healer is usually the first into the battle alone with her gimpy wand. Then she may decide to run into 8 mobs and start rezzing someone which is always fun. And so she dies over and over when all the while I am screaming "Run!".
I saw the new directional functionality in Nightfall briefly but I don't think it crossed over to Prophecies, or did it? I can't find it anyways. I would kill for the "Passive" command.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#72 | |
Mephistopheles
![]() Join Date: August 30, 2001
Location: deep within the sylvan splendor....
Age: 61
Posts: 1,443
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Quote:
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"Nature tells every secret once." Ralph Waldo Emerson |
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#73 | |
Emerald Dragon
![]() Join Date: April 6, 2005
Location: Denmark
Age: 39
Posts: 903
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Quote:
They still have a certain radius, about an aggro radius and a half, or so, within which they'll react to things happening. |
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#74 |
Mephistopheles
![]() Join Date: August 30, 2001
Location: deep within the sylvan splendor....
Age: 61
Posts: 1,443
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Umm, Spirit, if you're talking about setting your monk hero to passive, it's easily done. But trust me, if you use Dunkoro, "passive" means he stands three aggro bubblbes back and scratches his nether regions while the party takes heavy casualties.
Otherwise, remember that Alesia failed her studies at the Healer Academy after she was turned away from Warrior school. I suspect that Sister Tai (from Factions) attended the same Academy and they were roommates. Devourers: nope, you still have a LOT more of them! They inhabit all of Tyria in various annoying forms. Wait 'til Nightfall - you get the even-more-annoying mandragors popping out of the ground and slithering about!
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"Nature tells every secret once." Ralph Waldo Emerson |
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#75 |
Emerald Dragon
![]() Join Date: April 6, 2005
Location: Denmark
Age: 39
Posts: 903
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Not entirely true, one or two areas are free of Devourers in Tyria. True, they don't last very long, but it's only about every second area that has 'em.
Ascalon, the dry areas of the Maguuma and the Crystal Desert have them. The Shiverpeaks, Kryta and the Ring of Fire are free. |
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#76 | |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Quote:
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#77 |
Emerald Dragon
![]() Join Date: April 6, 2005
Location: Denmark
Age: 39
Posts: 903
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You click the little number next to his name and a menu pops up where you can select his stance, tell him to stop using a skill or force him to use a certain skill next.
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#78 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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In prophecies? I am looking in the party window for a number and on my char and I can't find it : /. But this only applies to heroes anyway? So there is no option to set a henchman to passive ever?
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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#79 |
Emerald Dragon
![]() Join Date: April 6, 2005
Location: Denmark
Age: 39
Posts: 903
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No, there isn't. It only applies to heroes, Dunkoro is one of the many you can recruit.
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#80 |
Jack Burton
![]() Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Ah yes now I recall this. I could do it with the guy in the Nightfall tutorial..Korvias or something? I thought this applied to henchmen too. Awe well.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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