![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#51 | ||
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
Quote:
Quote:
I rather have a weapon that works most of the time and deals far superior damage. Hell, I rather have Crom Faeyr, or the- ~ ~ ~ ~ ToB Item Spoiler ~ ~ ~ ~ -Flail of Ages +5. [ 08-25-2002, 11:57 PM: Message edited by: Dundee Slaytern ] |
||
![]() |
![]() |
![]() |
#52 | ||
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
|
Quote:
Quote:
And, don't forget that just like Crom and Ages, Fury cuts through stoneskin as well - it won't deal damage (so it won't interupt spells ![]() And about the low damage - 1D10 +3 is not low, but not too high, either. But, as i said before, once the victim is stunned, each attack will hit, so the damage per round, not per hit, will be VERY high. IMHO, Fury is better then Crom, but the Improved FoA is still better, no doubt.
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /> ![]() |
||
![]() |
![]() |
![]() |
#53 |
Dungeon Master
![]() Join Date: July 19, 2002
Location: chicago
Age: 36
Posts: 76
|
Umber hulks with their confusion is the dread of every solo monk, especially when there is 2 or more. Greater Wolfweres are also the bane of my monk.
__________________
\"Don\'t trouble trouble, until trouble troubles you\" Rand al\'Thor, The Dragon Reborn |
![]() |
![]() |
![]() |
#54 |
Symbol of Cyric
![]() Join Date: June 15, 2002
Location: Denmark
Age: 44
Posts: 1,163
|
I used to like umber hulkks even though I confess they are a bit cheesy. They are nicely tough monsters without having over the top abilities and looked cool to boot. Also once in some roleplaying sessions with my friends we had the cutest umber hul gardener in our lair.
BG2, however, have made me hate umber hulks. It's not because they are too difficult or something, but because they are so damn common. After all umber hulks are not the most common beasties, but here every dungeon seems to have a pack or two of them. It seems like the design teams solution to any situation where a given area lacked a bit of punch was to put in a bunch of umber hulks.
__________________
The Bleak Caballero<br /><br />Proud and original member (and secret admirer) of the Pro-Mazzy movement. |
![]() |
![]() |
![]() |
#55 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
Quote:
Sad to say, if you were to conduct a test, Celestial Fury will lose out when it comes to damage per round, let alone damage per hit. Oh, it is still powerful, but not all-powerful as most people claim it to be; which was why I say it is over-rated. |
|
![]() |
![]() |
![]() |
#56 | |
Elminster
![]() Join Date: July 24, 2002
Location: New Zealand
Age: 37
Posts: 407
|
Quote:
__________________
Strike with great VENGEANCE!!! |
|
![]() |
![]() |
![]() |
#57 |
Baaz Draconian
![]() Join Date: August 27, 2002
Location: Russia
Age: 39
Posts: 734
|
Mind Flayers are the ones I wanna see in the HELL!! Their ability to kill in 2 melee hits (first drains INT second smashes into pieces) is RATHER annoying - requires saving/loading a lot
![]() ![]()
__________________
En taro Adun!<br />En taro, mighty Tassadar! |
![]() |
![]() |
![]() |
#58 |
Elminster
![]() Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
|
Mephits. Especially when soloing.
They always manage to gang up on you and use their infinite acid/rain/magma/fire/etc. stuff to get through all your defenses and make life miserable. That they have a low thac0 and low AC is especially bad when you aren't soloing a fighter. And there are so many of them! Curses! Mind flayers, dragons, and vampires are easy. It's all strategy. It's swarms of little guys that are at least 50% immune to all of your area-damage spells that are irritating, especially when you aren't level 45 and a killing machine. No matter what you cast at them, at least one is going to be 100% immune to it. ![]()
__________________
Yar! |
![]() |
![]() |
![]() |
#59 | |
Elminster
![]() Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
|
Quote:
__________________
Yar! |
|
![]() |
![]() |
![]() |
#60 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
|
Quote:
ADD] Wait, I mean this is the way things work in the Infinity Engine, because this rule applies to IWD and BG1 as well. [ 08-27-2002, 11:48 AM: Message edited by: Dundee Slaytern ] |
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
I HATE BOYS VS. I HATE GIRLS (this is a hilarious poem) | Harkoliar | General Conversation Archives (11/2000 - 01/2005) | 4 | 11-24-2002 03:46 PM |
The Monster you hate to fight the most | Keraptisdm | Baldurs Gate & Tales of the Sword Coast | 16 | 10-28-2002 05:31 AM |
little monster help | Artemis Entreri | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 1 | 03-03-2002 08:16 PM |
If you could be a monster what would it be??? | Tom | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 58 | 02-10-2002 06:18 PM |
Can't sleep, skeketons. Hate 'em! HATE 'EM!! | Telchar of Nogrod | Baldurs Gate & Tales of the Sword Coast | 3 | 09-17-2001 12:47 AM |