Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Roleplaying > Ironworks Online Roleplaying
FAQ Calendar Arcade Today's Posts Search

Closed Thread
 
Thread Tools Search this Thread
Old 02-03-2005, 12:49 AM   #51
TAOWolf
White Dragon
 

Join Date: December 1, 2001
Location: Mountains of Arkansas, US
Posts: 1,887
replied to your PM Cyril

[ 02-03-2005, 12:49 AM: Message edited by: TAOWolf ]
TAOWolf is offline  
Old 02-03-2005, 01:18 AM   #52
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
Starting in about two hours (3am) I will be getting hit by another blast of ice, snow and freezing rain that will last up through tomorrow evening...so if I have a power outage, you already know that Cyril and Morgie have control of the game to move whatever is necessary to promote a good flow.

I will be in classes tomorrow if the campus is still open. I have an hour break between each class for posting here.
Larry_OHF is offline  
Old 02-03-2005, 09:35 AM   #53
Elif Godson
Dracolich
 

Join Date: August 28, 2001
Location: Hurricane Valley
Age: 53
Posts: 3,089
throw another log on the fire [img]smile.gif[/img]
__________________
Children get Arthritis too!
http://awtampa.kintera.org/jaaware
Elif Godson is offline  
Old 02-03-2005, 10:13 AM   #54
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
About that golden powder: I seem to recall reading somewhere that pouring some liquid or powder on someone invisible shall only make them visible for a few seconds, as after that the invisibility shall also make the liquid/powder invisible, the same way it makes the clothes and weapons invisible.

[ 02-03-2005, 10:15 AM: Message edited by: dplax ]
dplax is offline  
Old 02-03-2005, 11:02 AM   #55
Morgeruat
Jack Burton
 

Join Date: October 16, 2001
Location: PA
Age: 45
Posts: 5,421
orb cromatico

that's the Italian translation from http://babelfish.altavista.com/tr (which I doubt is far removed from true Latin)

I would append it to Orbus Chromatico, or perhaps change chromatic to the color orb you're trying to invoke.

[ 02-03-2005, 11:03 AM: Message edited by: Morgeruat ]
__________________
"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison
Morgeruat is offline  
Old 02-03-2005, 11:04 AM   #56
Legolas
Jack Burton
 

Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
Orbis Chromaticus is what I'm getting.
__________________


Say NO to the Trouser Tyranny!
Legolas is offline  
Old 02-03-2005, 11:41 AM   #57
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
Thanks! I've used a mixture between the two in the edit.
dplax is offline  
Old 02-03-2005, 11:45 AM   #58
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
Quote:
Originally posted by dplax:
About that golden powder: I seem to recall reading somewhere that pouring some liquid or powder on someone invisible shall only make them visible for a few seconds, as after that the invisibility shall also make the liquid/powder invisible, the same way it makes the clothes and weapons invisible.
This is what I will go with at this time, since the powder has no magical abilities. It did no better nor worse than when Andrion casts a spell and you see a dim flicker where he is casting. In this case, the powder did not do much better than give an outline of an outstreched arm and maybe the silhoette of a face before it vanished. In all, it was a good attempt, but just not good enough.

I am at school, btw. Was that powder in your inventory when we started play? I know you have more inventory than anyone else, but I wanted to make sure of this one.


[ 02-03-2005, 11:46 AM: Message edited by: Larry_OHF ]
Larry_OHF is offline  
Old 02-03-2005, 12:06 PM   #59
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
Since we do not yet have Kynnen's reaction to the attack from the skeleton, then I will rule that there is reason to beleive that it distracted Kynnen enough to allow for an advance against him...if one is desiring to do that.
Larry_OHF is offline  
Old 02-03-2005, 12:10 PM   #60
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
Cyril...I need help on that roll for hit and damage to Vincent with Chromatic Orb.

It has too many variables within it, and I cannot find enough information on Google to tell me what to expect of it with Andrion's level. Could you DM this one for me while I run off to class?

You already know their stats, I think.

Thanks!
Larry_OHF is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
7th Discussion Thread for 'Shadow of Love' Larry_OHF Ironworks Online Roleplaying 211 08-10-2006 12:54 PM
6th Discussion Thread for 'Shadow of Love' Larry_OHF Ironworks Online Roleplaying 300 01-20-2006 11:27 PM
5th Discussion thread for Shadow of Love Larry_OHF Ironworks Online Roleplaying 299 07-13-2005 09:12 PM
3rd Discussion Thread for Shadow of Love Larry_OHF Ironworks Online Roleplaying 300 01-31-2005 04:37 PM
2nd Discussion thread for Shadow of Love Larry_OHF Ironworks Online Roleplaying 300 12-05-2004 11:46 AM


All times are GMT -4. The time now is 12:03 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved