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Old 05-03-2003, 01:18 PM   #51
Vedran
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Hmmm. Yes, this is a good idea. Why not make a "force dialog" with each NPC, something like Tashia, Kelsey and other custom NPCs have?
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Old 05-03-2003, 03:45 PM   #52
Xero279
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Hmmm.. all you people that say Valygar should be a wizard slayer are missing one MAJOR point... Valygar leads the mage stronghold quest! What mage would take a wizard slayer into their party?????? Especially one they didnt know. it doesnt make sense. make him a Kensai.

If the PC was a wizard and Valy was a Wizard Slayer.. that just doesnt work out. you see what i mean? you would have to "break" role playing or find some reallllly good reason why a wizard slayer would join a wizard, or vice versa.
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Old 05-03-2003, 04:17 PM   #53
Vedran
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For example: player is angry because Tolgerias lied to him, and Valygar has troubles with bounty hunters. They forget their class disputes, and ally against common enemy.
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Old 05-03-2003, 04:59 PM   #54
Xen
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Yes or something like this:
Enemy of my enemy is my friend..so for this caseC and Valygar are alies against Coweld Fool by name Tolgerias
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Old 05-03-2003, 06:07 PM   #55
Tancred
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Join Date: April 1, 2001
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Well, this is the thing. Make him a Kensai or make him a Wizard Slayer, it's not going to change the fact that Valygar STILL HATES MAGIC. When he was a Stalker he STILL HATED MAGIC. I think he'll follow you; he's a Good character, he'll join you if your Rep is high enough. Same as everyone else! [img]smile.gif[/img]

Besides, why the hell should he be a Kensai?

Reason for Wizard Slayer: He's slain Wizards.

Reason for Kensai: ...?

Anyone quoting the existence of the Family Blade should note it was probably crafted by one of Valygar's wizard ancestors, not a Wu-Jen.
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Old 05-03-2003, 06:21 PM   #56
Annatar
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My PC slays wizards all the time, though he still is a kensai... [img]graemlins/1ponder.gif[/img] and not a Wizard Slayer [img]tongue.gif[/img]

I see him as an kensai for several reasons, he uses a katana (though not a Wu Jen forged one, change the story and it becomes a forged Wu Jen weapon easy as that ) he only slayed like.. 2 wizards? and is trying to kill Lavok (his ancestor), does this make him a wizard slayer?

My PC also haunts down a powerfull Wizard (Irenicus... ring any bells?)... I repeat.. he aint a wizard slayer

Valygar looks like an forign looking guy (tainted skin color), flexible, wielding a katana of considerable powers and hates wizards.. I only see 1 reason for making him a wizard slayer and not a kensai, his ancestor.

My vote goes to making Valygar a kensai.
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Old 05-05-2003, 03:19 AM   #57
LennonCook
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I agree that a Monk NPC would be nice... but, I don`t see how one could fit into this particular mod.
A monk has had a life of absolute devotion to the martial arts, and the only existing NPCs who hint at having a devotion to anything much are Keldorn and Cernd - Cernd is always on about nature this and nature that, which says Druid through and through. Also, the entire reason that you get him is due to his being a druid. Keldorn is constantly saying about Helm and Torm... making him religious, making him a Cleric or a Paladin.

Unless anyone can think of an existing NPC that the Monk class would suit, well... maybe next mod. [img]smile.gif[/img]
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Old 05-19-2003, 05:17 AM   #58
LennonCook
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Ok, it's been almost a month since my last post here, and I have done almost *nothing*... so, I'm going to be posting updates every Sunday to try to keep myself motivated. I am still open to suggestions, and always open to criticism.

The following tweaks have been decided sofar:
Aerie: Sorceress, gaining clerical abilities at key points of her romance. I may be revoicing this part, and as such it may be very large... if that is the case, I will make it a separate mod to be kind to people's diskspace.

Valygar: Kensai. I may modify his stats a little, and if I do, I will be making sure he has stats that will prevent him from dualing to a Mage. I will probably keep his Mage bloodline present, by making some spells fire off randomly, which neither the player nor Valygar himself will have control over.

Nalia: Her epilogue mentions her being a Mage, and she has Thief levels to escape the keep... thus, I will make her a Swashbucker -> Mage, dualled at a level to make her thieving skills actually useful.

Anomen: I have finally decided to try the following: make him a Cleric of Helm to start with, give him a couple more special abilities if he becomes a knight. He will loose the ability to use his family items if Cor disowns him, and will loose his helmite abilities if he feels that Helm has betrayed him. In other words, I am going to make it actually potentially worthwhile for Ano to fail his test, and give him some disadvantages for passing it.

Edit to fix a typo that made half the post bold.

[ 05-19-2003, 05:20 AM: Message edited by: LennonCook ]
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Old 05-19-2003, 02:50 PM   #59
SixOfSpades
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Quote:
Originally posted by LennonCook:
Aerie: Sorceress, gaining clerical abilities at key points of her romance.
I, personally, see no reason why Aerie would be "better" as a Sorceress, except of course the fact that's it's one of the very most powerful classes. There's plenty of motivation for having her be a Cleric/Mage (Her dialogues mention how odd it is that she worships human, elven, and gnomish gods), and what you suggest would take the most versatile spellcaster in the game and make her the most limited spellcaster in the game (except for Kelsey and Tashia). I have no problem whatsoever with keeping Aerie exactly as she is....except for the fact that she needs a spine, of course. What you're suggesting would work better as an all-new, standalone NPC than as a tweaked Aerie.

Quote:
Nalia: Her epilogue mentions her being a Mage, and she has Thief levels to escape the keep... thus, I will make her a Swashbucker -> Mage, dualled at a level to make her thieving skills actually useful.
Don't go too far--you don't want to eclipse Imoen, and Nalia already has her Ring to back her up. You might rearrange Nalia's Thieving skills to boost her Traps and Locks skills, but I don't see much motivation behind the Swashbuckler part--except for powergaming reasons, of course.

Quote:
Anomen: I have finally decided to try the following: make him a Cleric of Helm to start with, give him a couple more special abilities if he becomes a knight. He will loose the ability to use his family items if Cor disowns him, and will loose his helmite abilities if he feels that Helm has betrayed him. In other words, I am going to make it actually potentially worthwhile for Ano to fail his test, and give him some disadvantages for passing it.
Ooooo, I *like* the disowning bit. But it'd carry more of a sting if he had more items to lose--the Delryn Family Shield isn't really that big a loss, even if you've upgraded it. And I still think Anomen should get the Berserker kit if he fails his Test.
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Old 05-21-2003, 05:37 AM   #60
LennonCook
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Quote:
Originally posted by SixOfSpades:
I, personally, see no reason why ... than as a tweaked Aerie.
Point taken. All of them. And when I think about it, scripting in the extra abilities would be an absolute pain... and finding a better voice for her... and recording it... Aerie is off the list.

Don't go too far--you don't want to eclipse ... powergaming reasons, of course.
I'll definately be wary of overdoing it... I'll boost her up by one or two levels maybe, but atleast one level lower than Imoen. And I'll leave her at that, if the Swashbuckler would be that powergamy. [img]smile.gif[/img]

Ooooo, I *like* the disowning bit.... Berserker kit if he fails his Test.
I have never heard of any character changing kits in the course of the game without the player using Shadowkeeper... which makes me doubt the possibility of doing it. I'll ask around, though, and if it's possible, I might just make him go beserk at failing. As for more items... I'll definately consider it, especially if I'm given some input onto what those items should be. [img]smile.gif[/img]

[ 05-21-2003, 05:43 AM: Message edited by: LennonCook ]
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