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#51 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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Hmmm. Yes, this is a good idea. Why not make a "force dialog" with each NPC, something like Tashia, Kelsey and other custom NPCs have?
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#52 |
Symbol of Cyric
![]() Join Date: May 12, 2002
Location: Atlanta
Age: 38
Posts: 1,360
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Hmmm.. all you people that say Valygar should be a wizard slayer are missing one MAJOR point... Valygar leads the mage stronghold quest! What mage would take a wizard slayer into their party?????? Especially one they didnt know. it doesnt make sense. make him a Kensai.
If the PC was a wizard and Valy was a Wizard Slayer.. that just doesnt work out. you see what i mean? you would have to "break" role playing or find some reallllly good reason why a wizard slayer would join a wizard, or vice versa. ![]()
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#53 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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For example: player is angry because Tolgerias lied to him, and Valygar has troubles with bounty hunters. They forget their class disputes, and ally against common enemy.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#54 |
Symbol of Moradin
![]() Join Date: June 5, 2002
Location: Slovenia,Ljubljana
Age: 37
Posts: 8,554
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Yes or something like this:
Enemy of my enemy is my friend..so for this case ![]() |
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#55 |
White Dragon
![]() ![]() ![]() ![]() Join Date: April 1, 2001
Location: UK
Age: 45
Posts: 1,893
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Well, this is the thing. Make him a Kensai or make him a Wizard Slayer, it's not going to change the fact that Valygar STILL HATES MAGIC. When he was a Stalker he STILL HATED MAGIC. I think he'll follow you; he's a Good character, he'll join you if your Rep is high enough. Same as everyone else! [img]smile.gif[/img]
Besides, why the hell should he be a Kensai? Reason for Wizard Slayer: He's slain Wizards. Reason for Kensai: ...? Anyone quoting the existence of the Family Blade should note it was probably crafted by one of Valygar's wizard ancestors, not a Wu-Jen.
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\"HELP! I\'ve superglued myself to a flaming bowling ball!\" |
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#56 |
Mephistopheles
![]() Join Date: January 7, 2003
Location: Holland
Age: 38
Posts: 1,402
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My PC slays wizards all the time, though he still is a kensai... [img]graemlins/1ponder.gif[/img] and not a Wizard Slayer [img]tongue.gif[/img]
I see him as an kensai for several reasons, he uses a katana (though not a Wu Jen forged one, change the story and it becomes a forged Wu Jen weapon ![]() My PC also haunts down a powerfull Wizard (Irenicus... ring any bells?)... I repeat.. he aint a wizard slayer ![]() Valygar looks like an forign looking guy (tainted skin color), flexible, wielding a katana of considerable powers and hates wizards.. I only see 1 reason for making him a wizard slayer and not a kensai, his ancestor. My vote goes to making Valygar a kensai.
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#57 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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I agree that a Monk NPC would be nice... but, I don`t see how one could fit into this particular mod.
![]() A monk has had a life of absolute devotion to the martial arts, and the only existing NPCs who hint at having a devotion to anything much are Keldorn and Cernd - Cernd is always on about nature this and nature that, which says Druid through and through. Also, the entire reason that you get him is due to his being a druid. Keldorn is constantly saying about Helm and Torm... making him religious, making him a Cleric or a Paladin. Unless anyone can think of an existing NPC that the Monk class would suit, well... maybe next mod. [img]smile.gif[/img] |
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#58 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Ok, it's been almost a month since my last post here, and I have done almost *nothing*... so, I'm going to be posting updates every Sunday to try to keep myself motivated. I am still open to suggestions, and always open to criticism.
The following tweaks have been decided sofar: Aerie: Sorceress, gaining clerical abilities at key points of her romance. I may be revoicing this part, and as such it may be very large... if that is the case, I will make it a separate mod to be kind to people's diskspace. Valygar: Kensai. I may modify his stats a little, and if I do, I will be making sure he has stats that will prevent him from dualing to a Mage. I will probably keep his Mage bloodline present, by making some spells fire off randomly, which neither the player nor Valygar himself will have control over. Nalia: Her epilogue mentions her being a Mage, and she has Thief levels to escape the keep... thus, I will make her a Swashbucker -> Mage, dualled at a level to make her thieving skills actually useful. Anomen: I have finally decided to try the following: make him a Cleric of Helm to start with, give him a couple more special abilities if he becomes a knight. He will loose the ability to use his family items if Cor disowns him, and will loose his helmite abilities if he feels that Helm has betrayed him. In other words, I am going to make it actually potentially worthwhile for Ano to fail his test, and give him some disadvantages for passing it. Edit to fix a typo that made half the post bold. [ 05-19-2003, 05:20 AM: Message edited by: LennonCook ] |
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#59 | |||
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Quote:
Quote:
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#60 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Quote:
Point taken. All of them. And when I think about it, scripting in the extra abilities would be an absolute pain... and finding a better voice for her... and recording it... Aerie is off the list. Don't go too far--you don't want to eclipse ... powergaming reasons, of course. I'll definately be wary of overdoing it... I'll boost her up by one or two levels maybe, but atleast one level lower than Imoen. And I'll leave her at that, if the Swashbuckler would be that powergamy. [img]smile.gif[/img] Ooooo, I *like* the disowning bit.... Berserker kit if he fails his Test. I have never heard of any character changing kits in the course of the game without the player using Shadowkeeper... which makes me doubt the possibility of doing it. I'll ask around, though, and if it's possible, I might just make him go beserk at failing. As for more items... I'll definately consider it, especially if I'm given some input onto what those items should be. [img]smile.gif[/img] [ 05-21-2003, 05:43 AM: Message edited by: LennonCook ] |
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