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Old 09-19-2008, 07:55 AM   #41
Dinonykos
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Default Re: Race/Class Edit

That's odd. I use 4 pre-generated Characters in the adventure. Three of them are fighters, one dwarf (Con 20) , one human (Con 18) and one gnome (Con 16). With each level up (level 1 to 6), the gnome and the human received ~10 HPs (6-12), while the dwarvish fighter only got ~4 (2-6) . May it be that Con 20 is treated as Con 2?
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Old 09-19-2008, 08:06 AM   #42
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Default Re: Race/Class Edit

After this shock, I needed to do a new icon...
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Old 09-19-2008, 08:13 AM   #43
Dinonykos
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Quote:
Originally Posted by Dinonykos View Post
That's odd. I use 4 pre-generated Characters in the adventure. Three of them are fighters, one dwarf (Con 20) , one human (Con 18) and one gnome (Con 16). With each level up (level 1 to 6), the gnome and the human received ~10 HPs (6-12), while the dwarvish fighter only got ~4 (2-6) . May it be that Con 20 is treated as Con 2?
Aha! After I have reduced the dwarf's Con to 18, he seems to get more HP Boni (~10 per level up).
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Old 09-19-2008, 08:36 AM   #44
Uatu
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Default Re: Race/Class Edit

Wow, nice icon! I like how the ankylosaurus sort of leans over to swing his club-tail.

As for the dwarf - I guess DC is not handling exceptional ability scores correctly... (Assuming that it sees 20 as 2, that would mean that the dwarf got -2 hp/level (1-8) as opposed to the human (5-14) and the gnome (3-12).
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Old 09-19-2008, 09:09 AM   #45
Dinonykos
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Default Re: Race/Class Edit

Well, he (the "dwarf") did not lose HP... Well, it is good to know that extraordinary values should be avoided...

This is again a young ankylosaurus (it should fit with the sprite I made before). I am still wondering if I shall add some "special effects" as I did in some other icons.
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Old 09-19-2008, 09:55 AM   #46
manikus
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Default Re: Race/Class Edit

I will test this on Saturday or Sunday (both dual class and exceptional attributes).

Just make sure and remind me.
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Old 09-19-2008, 10:19 AM   #47
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Default Re: Race/Class Edit

Ahm, is human class change and dual class the same? I thought "dual class" means e.g. fighter/thief and is restricted to non-humans...
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Old 09-19-2008, 01:47 PM   #48
Uatu
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Default Re: Race/Class Edit

Dual class is restricted to humans and is when an exceptional PC (prime requisites of old class 15+, new class 17+) decides to change his class later on in his career. As he has to concentrate to learn new things, he cannot use his old abilities without XP penalties until his new level surpasses his old level. The only thing that he retains until then are his old HP (he keeps his old HP and does not gain any more until he surpasses his old level).

Multi-classing is what demi-humans do, as they have the breadth and length of life that is needed to do several things simultaneously. In their case, HP are sort of averaged out by class.

(If I am wrong about the ability requirements, sorry...)
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Old 09-19-2008, 05:59 PM   #49
manikus
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This is my understanding of it as well. I think I will snag this explanation for the wiki, too.
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Old 09-20-2008, 08:22 AM   #50
Uatu
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Default Re: Race/Class Edit

Ha ha... Hope I am right, then...
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