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Old 08-05-2008, 11:49 PM   #31
manikus
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Default Re: Superpowers

The error is in your deactivation script. The second time you use "$TargetIndex" there is a space between Target and Index. If you remove the space, it will work fine.
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Old 08-06-2008, 10:39 AM   #32
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Default Re: Superpowers

...That's it? A space?
*bangs head on desk....*
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Old 08-06-2008, 10:53 AM   #33
manikus
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Default Re: Superpowers

When I was first testing mine, I had put a comma instead of a semi-colon to end a line. It took me an hour to figure out.
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Old 08-08-2008, 09:15 AM   #34
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Default Re: Superpowers

Quote:
Originally Posted by manikus View Post
The error is in your deactivation script. The second time you use "$TargetIndex" there is a space between Target and Index. If you remove the space, it will work fine.
It's strange, I checked my notes, there was no space where it was on the post. Anyway, I checked the code a couple nights ago, I modified the code for Con and it works perfectly. What I think was going on, was the character I was trying the code on, I tried -my- code on and ultimately failed. I think her stats are screwed up now, her Charisma's permanently 20, whatever I do I can't modify the stat. But, eh....
I made another character, and it works fine, now I think I can do it with any stat. More superhero stuff on the way!
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Old 08-08-2008, 05:53 PM   #35
manikus
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Default Re: Superpowers

How did you create the unchangeable character? As an NPC? Or, did you modify a PC to give her such high CHA?
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Old 08-16-2008, 02:29 PM   #36
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Default Re: Superpowers

Yeah, PC. I altered her using the method I posted, then I was experimented on her with my own CHA item (before you posted the script). I must have screwed something up and made the CHA -permanently- 20. It's all good though.
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Old 08-16-2008, 09:34 PM   #37
manikus
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Default Re: Superpowers

If she was saved with the CHA of 20, that makes it permanent. Until you create something to change it back, that is.
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Old 08-17-2008, 02:53 PM   #38
SilentThief
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Default Re: Superpowers

makes for a very attractive and influential character.

ST
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Old 08-18-2008, 08:11 AM   #39
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Default Re: Superpowers

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Originally Posted by SilentThief View Post
makes for a very attractive and influential character.

ST
Yeah, she is that.
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Old 09-15-2008, 09:57 AM   #40
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Default Re: Superpowers

Can you do the same with, let's say, Movement? Like make an item that increases it?
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