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Old 01-09-2004, 11:58 AM   #31
Paladin2000
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Join Date: February 19, 2002
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slicer15,
what is you PC specifications? I am playing with only P4 1.5 GHz, 256 MB RAM and Geforce 2MMX. The frame rate is kind of slow in certain area but still playable.

Mouse,
If you have the belt which grants you electrical immunity and with a high "to hit" rating, you can just whack him without the need for stims buffing.

My dueling Scout-Guardian (5/15) dispatch him in less than 3 minutes. 1 minutes to run around and use "destroy droid" to release the jedi prisoners and another minute to cast heal, force speed and run a little far away from him...

Then, one single force jump, follow up by three round of master flurry. A little bit too easy once you are immuned to his "deadly" force lightning. [img]graemlins/hehe.gif[/img]

[ 01-09-2004, 12:07 PM: Message edited by: Paladin2000 ]
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Old 01-09-2004, 04:42 PM   #32
slicer15
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Join Date: November 12, 2002
Location: Banstead, Southeast England
Age: 38
Posts: 1,162
Oh, my game is playable. Like I said, the sound problem only appears in a cave or "dungeon" of some sort. It stutters and slows down, hard to explain. I used to have video trouble, but I got the drivers that KOTOR supported and the visual problem disappeared. Replaced, it seems, by the sound mess-up. Otherwise my stats are: -

AMD AthlonXP 2400+ (2.0GHz)
GeForce FX5200 128MB
512MB RAM PC2700
Windows XP Pro

Any others you need give me a shout. (In a sense... )

[ 01-09-2004, 04:43 PM: Message edited by: slicer15 ]
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Old 01-09-2004, 11:35 PM   #33
Paladin2000
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Sorry, I forgot to ask earlier:

What sound card you are having? My plain old SB Live value (the earliest edition) works quite fine. Minimal choppy sound except when too many Siths are throwing grenades at us (Star Forge area).

Maybe you can try to turn the detail lower. I played with the following setting:

Sound:
EAX 2.0 (Switching to EAX 1.0 has little effect to improve the smoothness)

Graphics:
Medium texture
no antialiasing (my card only support up to 2x)
V-Sync on
Shadow on
Grass on

[ 01-09-2004, 11:41 PM: Message edited by: Paladin2000 ]
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Old 01-10-2004, 07:31 AM   #34
slicer15
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I've played around with all the sound and graphic detail to no avail. And I use onboard Sound. C-Media device thingy...
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Old 01-11-2004, 02:04 AM   #35
Paladin2000
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Ah, I see. Most on-board sound cards are too underpowered to handle Direct 3D sound, epecially echos and underwater sound effect.

Try this... turn off sound completely. Play the game. See if it is still choppy in echo heavy areas (dungeons and caves). If it doesn't, you probably need to get a new sound card.

I would suggest to go for some relatively "cheap" good sound cards like Creative SoundBlaster Live 5.1 if that is the case.

[ 01-11-2004, 02:05 AM: Message edited by: Paladin2000 ]
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Old 01-13-2004, 02:26 PM   #36
Paladin2000
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*BUMP*

It seems like light mastery for the Guardian class bestows additional +3 to your STR, which makes the Guardian class the best choice for dual wielding, if you rely on your STR for the "to hit" bonus.

Even if you concentrate on your DEX for the "to hit" bonus, the extra +3 STR would further augment your lightsabre damage potential.

Below are the bonus for light/dark mastery (from Bioware forum):

Light Side
Guardian: +3 Strength
Sentinel: +3 Constitution
Consular: +3 Charisma

Dark Side
Guardian: +1d8 damage
Sentinel: Immunity: Poison
Consular: +50 Force points

Call me crazy, but I have finished the game on the following combinations:

Soldier-Sentinel 7/13 (dual wielding) light side
Scout-Sentinel 4/16 (dual wielding) light side
Scout-Sentinel 5/15 (1 handed) light side
Scout-Guardian 5/15 (1 handed) light side
Scout-Guardian 5/15 (dual wielding) light side

IMO, Scout+Guardian seems to be a good choice for either dual wielding or one handed. With a higher INT (14), you will gain good feats and skill points for early level, if you save some for persuasion later, you still have enough skill points for repair, computer and treat injury.

With a merely 14 STR, plus +3 from the light mastery and additional +5 from "Dominator gauntlet"... totals up to 22 STR. you are a walking lawn mower.

With this stat, my 5/15 dual wielding Guardian equipped with a +7 double bladed lightsabre has a whooping +32 to hit bonus.

With the "master condition" feat, your overall saves are quite impressive.

[ 01-13-2004, 02:50 PM: Message edited by: Paladin2000 ]
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Old 01-14-2004, 06:54 PM   #37
slicer15
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Quote:
Originally posted by Paladin2000:
Soldier-Sentinel 7/13 (dual wielding) light side
Scout-Sentinel 4/16 (dual wielding) light side
Scout-Sentinel 5/15 (1 handed) light side
Scout-Guardian 5/15 (1 handed) light side
Scout-Guardian 5/15 (dual wielding) light side
Don't like the dark side, do we?

Nah, neither do I...just seems wrong to me.

Oh, and I fixed the sound problem. For some reason after re-installing Windows because of a different unrelated problem reinstalling the 53.03 video driver fixed both the visual and sound issues and the game runs perfectly now...really odd. But I ain't complaining.

So that's what the mastery does? Whoa...my strength mus be through the roof then cos I had 16 to start with, plus the 3 from my mastery and plus 5 from some gauntlets...24! Whoa, I have to check this out!
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Old 01-14-2004, 08:09 PM   #38
Dalamar Stormcrow
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Not during and attack kata Harkolir i' have mastered mp siege. D3M0 R001Z Y0r 1337 \/\/0R1D 4nD j00
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Old 01-14-2004, 08:12 PM   #39
Dalamar Stormcrow
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Is KOTOR 3rd edition D&D? I am getting this sooooo fast.
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Old 01-14-2004, 10:45 PM   #40
Harkoliar
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Quote:
dalamar
----------
Not during and attack kata Harkolir i' have mastered mp siege. D3M0 R001Z Y0r 1337 \/\/0R1D 4nD j00
just curious, are you talking to me?
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