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Old 01-28-2002, 12:26 PM   #31
Vaskez
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Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
quote:
Originally posted by Glorfindel:
Thx...... and also does the Near Infinity have the '2DA' files that I need in my overide folder for the Kit Editor??


Hmm I never said that I used Kit editor...in fact I have never used Kit Editor. That is for making kits and you're making an NPC. Even when I make kits, I edit the 2DAs manually (heh, an old habit from before Kit editor existed).
The 2DA files are in the BIF file called Default.bif but if you actually try Near Infinity you will see that there is a 2DA folder on the resource tree....Near Infinity looks into the BIFs and lists all resources in them..that's why you don;t need WinBiff. Anyway read the NPC tutorial on Teambg...you found it right?
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But weathered and aged, time swept him to grave
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Old 01-28-2002, 02:57 PM   #32
Sir Exxon
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Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
Hey, Vask!
I convinced the guy who made NI to come to IW, so if you see another norwegian, that's him.
Just thought you wanted to know.



see ya!
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Old 01-28-2002, 03:01 PM   #33
Vaskez
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Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
Posts: 5,089
quote:
Originally posted by Sir Exxon:
Hey, Vask!
I convinced the guy who made NI to come to IW, so if you see another norwegian, that's him.
Just thought you wanted to know.



see ya!



LOL Jon's already at Teambg if you wanted to talk to him.
Heh, I should be getting commission from him...everywhere I go I advertise NI [img]tongue.gif[/img]
__________________
Too set in his ways to ever relate
If he could set that aside, there'd be heaven to pay
But weathered and aged, time swept him to grave
Love conquers all? Damn, I'd say that area's gray
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