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#31 |
Elite Waterdeep Guard
![]() Join Date: May 19, 2001
Location: El Cajon
Posts: 38
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agannazar's scorcher now follows the person it is cast upon and if anyone crosses the flames path or is caught in it they also take damage.
* * * * * * * * * * * * * * The super items build on Items like the holy avenger and flail of ages they make them better, others you find in the game and Cespenar builds for you. Finally the Ioun stones have been fixed, the ones in BG2 did not make sense, mages couldn't use them, but in the pen and paper AD&D the primary users were mages. |
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#32 | ||
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
Druids: 15th level: Immunity to poision 18th level: Gains 10% resistance to enviromental damage. At 21st and 24th level, increased ny addtional 10% ![]() Clerics: 25th level: Gains special Holy Symbolfrom his God. (+1 STR, 5% MR, Allows for additional 6th and 7th level spell,) ![]() Monks: MR stops increasing at 78% 21st level: +1AC 24th: +2AC 25th: Fists become +4 weapons ![]() 27th: +3AC 30th: +4AC 35th: +5AC 40th: +6AC ![]() Archers: 18th level: To hit and damage bonus slows down at a rate of -1 every five levels ![]() Stalkers: 12th level: All mage spells gained are memorized as priest spells ![]() Wizard slayer: Starting at 20th level, W.S. gains 5% MR every second level. Continues to gain 1% for every odd level. ![]() High Level Class Abilities Alchemy(Bard/Thief) Can create eight types, once per day. 1) Master Thievery 2) Perception 3) Extra Healing 4) Super Healing 5) Regeneration 6) Antidote 7) Oil of Speed 8) Frost Giant Strength (usable only by the Thief or Bard) Assassination(Thief/Bard) Allows every strike in the next round to act as a backstab, using thief's existing modifier to determine damage. Avoid Death(Thief/Bard) Last for 5 rounds. Gains -5 bonus to save vs death,HP increased by 20, and immune to death magic. Critical Strike(Fighter, Paladin, Ranger, Barbarian, Monk) requirement...Must know the Power Attack. Can only choose this ability once. Every attack is set at 20. Death Blow(Fi, Pal, Ran, Bar, Mon) For two rounds, any 8th level or lower enemy dies Enhanced bard Song Gives bard 10 point bonus to AC and 10% MR. Gives allies -4 to hit, -4 damage, -4 AC, Immune to Fear, Stun, and Confusion, -5%MR and immune to normal weapons Evasion(Thief/Bard) -4 bonus to AC -2 all saving throws 3 rounds Greater Evasion -6AC, -3 Saving throw Movement Rate increased by two Normal missles cannot get'em lasts 5 rounds Greater Deathblow 12 level or lower dies 2 rounds Greater Whirlwind Same bonus without penalties, like the lesser Whirlwind. 10 attacks per round, one round HardinessFi, pal, Ran, Bar, Mon) 40% extra resistance to physical damage 1 round for every 2 levels of Char. Magic Flute Resist Fear(party, one charge) Globe of Invulnrability, (one charge) Delayed Blast Fireball, (3 charges) Power Attack Stuns opponent lasts 2 rounds Resist Magic 4 rounds MR=50% Scribe Scroll Requirement=Know "use any item ability" 1) Magic Missle 2) Haste 3) Fireball 4) Dispel Magic 5) Dire Charm 6) Invisible 7) Cone of Cold 8) Monster Summ. II 9) Monster Summ III Set Exploding Trap Cause 10d6 damage Set Spike Trap 20d6 Set time trap 10 seconds freeze time on victim Smite Require: Must know Power attack and Critical Strike To knock opponent back good distance and stun for 1 round. All attacks made in the first round are critical hits. Last two rounds Tracking Gives idea of creatures in area, and where... Use any item(Bard/Thief) ![]() Permanent effect No restrictions War Cry 30' radius, stun Whirlwind 10 attacks in round, but suffers -4 to THACo and Damage Quote:
![]() ------------------ ![]() Loyal guardian of the OHF Devoted member of the Ironworks Only member of the Elite Bodyguard to Rikard (the fool that takes the bullet) Ertai's back-up Memnoch's chief look-out Member of the Ancients club Witness of the 4,000th post by Cloudposter [This message has been edited by Larry_OHF (edited 06-22-2001).] |
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#33 | ||
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
Level 2 20 yards Instant Casting time: 3 Area: 2 foot by 60 foot jet No saving throw. 3-18 pts. damage Quote:
That is not general Manual knowledge. Do you really want to know about all the fun little toys? I will say this...I believe there are like 37 upgradable items! ------------------ ![]() Loyal guardian of the OHF Devoted member of the Ironworks Only member of the Elite Bodyguard to Rikard (the fool that takes the bullet) Ertai's back-up Memnoch's chief look-out Member of the Ancients club Witness of the 4,000th post by Cloudposter [This message has been edited by Larry_OHF (edited 06-22-2001).] |
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#34 | |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
How in the world would I be able to type the chart? It has 40 rows, by 9 columns!!, and there are two charts! What can I do to assist you??? ------------------ ![]() Loyal guardian of the OHF Devoted member of the Ironworks Only member of the Elite Bodyguard to Rikard (the fool that takes the bullet) Ertai's back-up Memnoch's chief look-out Member of the Ancients club Witness of the 4,000th post by Cloudposter |
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#35 |
The Magister
![]() Join Date: May 4, 2001
Posts: 126
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Cespenar made item spoilers below.
. . . . . . . . . . . Bladesinger armor + protection from normal weapons = +5 armor and wearer is permentanlty IMMUNE to normal weapons (MUWAHAHAHA) Holy Avenger + Eye of Tethyr (in expansion) = +6! holy avenger, with 50% magic resistance, dispel on hit ect. ect. Also go a +2 bag of plenty (unlimited) sling bullets. Haven't gotten any of the other items yet, probably because I either ditched them in BG2 or haven't found the new additions yet. |
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#36 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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AAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGHHHHHHH HHHHHHHHHH
YOU GUYS are killing me.....stop it! TOO MUCH! I am still abit by how the MR works for wizard slayers? Anyway great work everyone! ESPECIALLY LARRY!!!! ![]() JUST WHAT I WANTED! YYYUUUMMMYYYY HERE I COME. |
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#37 | |
Baaz Draconian
![]() Join Date: April 8, 2001
Location: Nottingham, UK
Age: 45
Posts: 786
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Quote:
![]() Just the abilities you have when you reach level 11 and 17 would be fantastic if you have time. Thanks for all of this BTW. ![]() [This message has been edited by Staralfur (edited 06-23-2001).] |
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#38 | |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Quote:
Wizard/Sorcerer Pool Comet Level 10 Range: 90 yards Duration: Instantanious Casting time: 9 Area: 30ft. radius Saving throw: none Does 10d10 damage Does not harm party members Dragon's Breath Level 10 Range: Visual range of caster Duration: Instantanious Casting time: 3 Area: 30ft. radius Saving: Special 20d10 damage Energy Blades Level 10 Range: Unlimited Duration: 2 rounds Casting time: 2 Area: special Saving: Special -10 to THACo Improved Alacrity Level 10 Range: Unlimited Duration: 2 rounds Casting time: 2 Area: Special Saving: Special Erases time between spells Summon Dark Planatar(evel mages) and Summon Planetar (good, Neutral mages) Level 10 Range: 40 yards Duration: 4 rounds -1 round/level Casting Time: 5 Area: special Saving: None Fights for you until dismissed or slain. ------------------ ![]() Loyal guardian of the OHF Devoted member of the Ironworks Only member of the Elite Bodyguard to Rikard (the fool that takes the bullet) Ertai's back-up Memnoch's chief look-out Member of the Ancients club Witness of the 4,000th post by Cloudposter [This message has been edited by Larry_OHF (edited 06-23-2001).] |
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#39 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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BUMP!
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#40 |
Dungeon Master
![]() Join Date: June 4, 2001
Location: Detroit, MI
Posts: 85
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I noticed a nasty little bug. The game will let me have more than 1 of each spell sequencer/trigger! That could be just sick if you exploited it.
------------------ Windows Haiku: Chaos reigns within. Reflect, repent, and reboot. Order shall return. |
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