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Old 07-30-2006, 03:06 AM   #31
Dundee Slaytern
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Quote:
Originally posted by SixOfSpades:
quote:
Originally posted by Dundee Slaytern:
The big Silver A. alone is worth 54,000xp. Yeah sure... the path of Evil is so screwed in the XP department... Remember. Give and take.
Uhhh....Dundee? Are you forgetting that not killing the big Silver A. is worth something like 22,000EXP each? In fact, pretty much all of Chapter 5 has the quest EXP leaning very, very heavily on the side of those roleplaying intelligent, devious, Chaotic Goods.

[ADD] Not to mention other things--ever seen what happens when you try to obtain the Patrol Leader's helmet through non-peaceful means? Your Rep pretty much instantly goes down the toilet, that's what, and you can't even keep your hands relatively clean by asking S. to help you out. [/ADD]
[/QUOTE]Ever tried summoning Demons to kill them?

Ever considered the item rewards and future quest experience from slaying Mdm A.?

One can roleplay intelligent, devious, Chaotic Evil as well.

[img]tongue.gif[/img]
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Old 07-30-2006, 03:14 AM   #32
Finellach
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Quote:
Originally posted by Illumina Drathiran'ar:
Harpers are good and decent folk, and Xzar is a known Zhentarim. No good character would aid a Zhent. Also, good characters have no business acquiring CF or SOTM, as this involves breaking and entering.
Indeed however there it is more than this...it's not like you meet Xzar for the first time....I mean you know him from before(you may have even travelled with him in BG1 for some time) and thus it's not entierly evil or wrong to help him....although you know he's an evil idiot bastard.

Again...it's not as if he is asking you to kill anyone, only to look around for his other idiotic friend. [img]tongue.gif[/img]

[ 07-30-2006, 03:16 AM: Message edited by: Finellach ]
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Old 07-30-2006, 03:30 PM   #33
Illumina Drathiran'ar
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Quote:
Originally posted by Finellach:
quote:
Originally posted by Illumina Drathiran'ar:
Harpers are good and decent folk, and Xzar is a known Zhentarim. No good character would aid a Zhent. Also, good characters have no business acquiring CF or SOTM, as this involves breaking and entering.
Indeed however there it is more than this...it's not like you meet Xzar for the first time....I mean you know him from before(you may have even travelled with him in BG1 for some time) and thus it's not entierly evil or wrong to help him....although you know he's an evil idiot bastard.

Again...it's not as if he is asking you to kill anyone, only to look around for his other idiotic friend. [img]tongue.gif[/img]
[/QUOTE]::shrug:: I suppose... Though I would imagine that one could say, "Yes, I traveled with him for about ten minutes before I told him to get the hell away from me for being an evil bastard. He can rot, for all I care." If you choose to help him, you pretty much know you're furthering some sort of shady cause.
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Old 07-30-2006, 07:02 PM   #34
Imrahil
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Quote:
Originally posted by Illumina Drathiran'ar:
Also, good characters have no business acquiring CF or SOTM, as this involves breaking and entering.
Unless you have Nalia for a while - then you can find out about the Slave Lords & even mention that that's why you're there when Sion confronts you at the entrance (I'm reasonably sure that stuff's added by Baldurdash, though, as opposed to being in the original game).

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Old 07-30-2006, 08:16 PM   #35
IronDragon
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Quote:
Originally posted by Finellach:
quote:
Originally posted by Illumina Drathiran'ar:
Harpers are good and decent folk, and Xzar is a known Zhentarim. No good character would aid a Zhent. Also, good characters have no business acquiring CF or SOTM, as this involves breaking and entering.
Indeed however there it is more than this...it's not like you meet Xzar for the first time....I mean you know him from before(you may have even travelled with him in BG1 for some time) and thus it's not entierly evil or wrong to help him....although you know he's an evil idiot bastard.

Again...it's not as if he is asking you to kill anyone, only to look around for his other idiotic friend. [img]tongue.gif[/img]
[/QUOTE]Actually a good aligned character can prettily easily justify going to look for Monty. The Harpers of the game a pretty nasty crew and for all intents and purposes they seem to have kidnapped and imprisoned Monty. The fact that was breaking and entering is no excuse…he should have been turned over to the authorities. So “rescuing Monty can become a noble deed…so long as you intend to turn him over to the authorities yourself.
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Old 07-30-2006, 09:59 PM   #36
Illumina Drathiran'ar
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To be fair, you only find out they're nasty *after* you break Monty out. The Harpers of the Sword Coast are fairly nice, offering advice, support, and party members.
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Old 08-01-2006, 12:30 AM   #37
crymson77
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Quote:
Originally posted by SixOfSpades:
quote:
Originally posted by Dundee Slaytern:
The big Silver A. alone is worth 54,000xp. Yeah sure... the path of Evil is so screwed in the XP department... Remember. Give and take.
Uhhh....Dundee? Are you forgetting that not killing the big Silver A. is worth something like 22,000EXP each? In fact, pretty much all of Chapter 5 has the quest EXP leaning very, very heavily on the side of those roleplaying intelligent, devious, Chaotic Goods.

[ADD] Not to mention other things--ever seen what happens when you try to obtain the Patrol Leader's helmet through non-peaceful means? Your Rep pretty much instantly goes down the toilet, that's what, and you can't even keep your hands relatively clean by asking S. to help you out. [/ADD]
[/QUOTE]Thank you... Thats the stuff I've been trying to say all along. There is this one and there are many other similar examples. Finally some helpful insight. I apologize for my "short term" memory prolems. If it werent for that I'd have come up with a slew of such examples myself...

[ 08-01-2006, 12:31 AM: Message edited by: crymson77 ]
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Old 08-01-2006, 12:35 AM   #38
crymson77
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Quote:
Originally posted by Illumina Drathiran'ar:
Well, if the character is killing people and asking questions later, it's the characters own fault for not advancing quickly enough.
I still think it might be fun to try it that way once, but no, thats not what I'm doing this time. I was just trying to take it to an extreme to finally get my point across...
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Old 08-01-2006, 01:20 AM   #39
SixOfSpades
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Quote:
Originally posted by Dundee Slaytern:
QUOTE]Ever tried summoning Demons to kill them?
Ever considered the item rewards and future quest experience from slaying Mdm A.?
One can roleplay intelligent, devious, Chaotic Evil as well.
Oh, sure, I keep Demon-summoning spells memorized all the time, because they're so useful in comparison to people like Korgan. Granted, somebody who's really roleplaying Evil might enjoy summoning Demons, but that's only if you've got tons of Wizard slots to spare and/or no good Tanks.

"Item rewards & quest EXP from killing Mdm A?" I take it you mean the one who wishes to become a Mother, as opposed to the one who already is? If so, greedy parties will know beforehand that there's little loot to be gained from killing her: She tells you flat out that she keeps her hoard somewhere else, well concealed. And there's no (realistic) reason that you should get any more EXP from completing her quest than from almost completing her quest, and then killing her.

Yeah, it's possible to roleplay Evil paths through Chapter 5, but considering the way BioWare's practically leaning on your mouse for you, it's really an uphill struggle. Where's the option to let the LDL spearhead your way through the Underdark Exit and Forest of Tethir for you, as an Evil way to reach Chapter 7? Etc.


Quote:
Originally posted by Illumina Drathiran'ar:
I would imagine that one could say, "Yes, I traveled with him [Xzar] for about ten minutes before I told him to get the hell away from me for being an evil bastard. He can rot, for all I care." If you choose to help him, you pretty much know you're furthering some sort of shady cause.
Yeah, except that taking Evil party members is rather lacking in all those shady undertones, since no matter what their own personal alignment is, they're locked into obeying your every whim. That's pretty much the only good think I can think of about Valen, every once in a while she actually does Evil things, whether you like it or not. The BioWare NPCs just force you to . . . um . . . visit 2 tombs . . . and not get extremely popular.
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Old 08-07-2006, 03:00 PM   #40
Dirty Meg
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I think it is entirely conceivable that a good character would rescue Monty. It just depends what sort of good character. When I play a paladin in the BG/IWD games, the character type I generally go for is a naively good-natured Ilmarite who thinks there is good in everyone, and would help another being in need even if they happened to be a psychotic midget. (Incidently, what is it about malicious midgets in fantasy fiction? Rumplestiltskin, Kagain, Korgan, Monty, Belkar from order of the stick - the debauched short-arse is almost an archaetype.)
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