10-29-2001, 10:59 AM | #31 |
Silver Dragon
Join Date: March 25, 2001
Location: The Lion City
Age: 63
Posts: 1,699
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Post deleted after author has cooled down.
[This message has been edited by Hayashi (edited 10-29-2001).] |
10-29-2001, 11:09 AM | #32 |
Thoth - Egyptian God of Wisdom
Join Date: August 16, 2001
Location: UK
Posts: 2,891
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Qute correct. We will ALL post our suggestions - suggestions on how to make the game better in story, gameplay and other aspects - and Chala chooses which ones are best.
I am ashamed that a newcomer to IW saw this. |
10-29-2001, 11:12 AM | #33 |
Dungeon Master
Join Date: October 3, 2001
Location: Indiana, USA
Posts: 75
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How about the spell of "Butt-kicking for goodness!" for fighters only to take out these worthless mages, druids and sorcerers!
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10-29-2001, 11:20 AM | #34 |
Manshoon
Join Date: October 1, 2001
Location: Hell
Posts: 195
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How about a ring of mental agility and aura cleansing .
------------------ The Key To Imortality Is Living A Life Worth Remembering -Montravant |
10-29-2001, 11:30 AM | #35 |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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Blade of the Mind.
Great Scimitar. Intelligent Weapon. Intelligence: 15 Wisdom: 17 Can use psionics, mainly Psychokinesis and Telepathy. Damage: 4D8+4 To hit: +4 Special: Cursed, can only be removed by three consecutive Remove Curse spells, anyone wielding the blade must make a Wisdom check everytime he/she is talking or the BotM will control them and speak for them, in battle, a check must also be made or the BotM will take control of the wielder for the duration of the battle. Can only be used by: Fighters. Paladins. Rangers. Psionics. |
10-29-2001, 12:07 PM | #36 |
Guest
Posts: n/a
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Armageddon Blade (two-handed sword + 15)
Strength set to 30 Constitution set to 30 Able to cast armageddon once per day. Armageddon = a spell that inflicts 200 damage when it is cast, to everyone in the area. Creatures with over 300 hp is immune to this spell. The casters party members is immune to this spell. Wielder grants a + 15 to thaco (what is thaco anyway?) 1d12 + 15 Usable by: Lord Exxon (you can change this in the game) For a closer pic of the sword, check my sig. ------------------ What we do in life, echoes in eternity |
10-29-2001, 12:16 PM | #37 |
Avatar
Join Date: October 4, 2001
Location: NYC Forever!
Age: 50
Posts: 520
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Hi Hilm! I'm probably too late, but here goes my wish list:
1) Named Familiars. I want my rabbit named "Bun-Bun"! 2) Neutral Quest Options. There really ought to be a neutral path which sometimes gives you a positive rep point and sometimes costs you one. The good path is very well developed and the evil path is at least present, but there's no mention of actual neutrality. (IMHO the idea of a 'true neutral' is contrived, but if you're trying to role-play a druid or priest of Helm that's what you gotta try to do.) 3) One Evil Thief. A halfling assassin or a half-orc fighter/thief would be very cool. You'd think that evil thieves would be as common as good or neutral ones. 4) More Ice, Acid, Lightning and "Sharp Rock" (Earth-based: iron, stone, crystal, steel, etc.) spells. There're too many Fire spells in the game. 5) Missions where stealth actually matters. Fights that you get full credit (in XP) for avoiding just so long as the primary mission gets done. Assassinations are a good example. 6) More random encounters & actual wandering monsters. I want to have to make my thief (or other scout) work on the way out as well as the way in! Also I'm tired of facing groups of known composition. More randomness! Each encounter ought to be different! 7) Random dungeon generation! This might be impossible with the infinity engine... it would totally kick butt though! 8) Random theft / assassination mission generation! This wouldn't need more any random dungeon generation, just random traps, items & guards. You'd probably only need 3-4 types of houses. 9) More race-specific weapons, armour & other magic items. I see no reason why a Half-Orc ought to be allowed to wear armour made for a Dwarf or Halfling, and vice versa. Thus finding Full Plate for your non-human PC could be a mini-quest in itself. Thanks, -- Nifft |
10-29-2001, 12:35 PM | #38 | |
Manshoon
Join Date: October 12, 2001
Location: Bloomington, MN, USA
Posts: 244
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Quote:
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10-29-2001, 12:49 PM | #39 | |
Dracolisk
Join Date: January 8, 2001
Location: Amsterdam, The Netherlands
Age: 44
Posts: 6,541
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Quote:
I agree - but let's have Chala speak up for him/herself, shall we? ------------------ Melusine, Sultry Elflet, High Queen of Fluffies, Archbabe of the OHF, LH, HADB and ORT! Your voice is ambrosia Amy Brown Fantasy Art |
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10-29-2001, 01:49 PM | #40 |
Manshoon
Join Date: October 12, 2001
Location: Bloomington, MN, USA
Posts: 244
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I guess I'm a bit un-subtle when it comes to rediculously obvious stuff like this. As I read each post under this subject, I was laughing more and more as they got longer and more involved.
Ah the travesties of ignorance, such a pitiable lot. Or perhaps they were all playing along and I am the Fool... |
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