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#341 |
Elite Waterdeep Guard
![]() Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 57
Posts: 8
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None of the guards ever showed any dislike toward me at all. The remained blue at all times. Further, I didn't have any spells left to use against the golem except maybe magic missile. I think I was even out of that. I was down to knife work.
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The spunkie Wudie nae swither ta the taupie. |
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#342 |
John Locke
![]() Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
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Yeah. Unless the guards there just don't care. [img]tongue.gif[/img]
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#343 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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Whenever I've been through the lake of shadows on lvl 13 recently I've come across phantom rebel assassins - usually in the area of the cold forge.
Some of the rebels are there and fighting but do not show up on screen, even with true seeing. If I am fighting a group of rebels my character will pick these phantoms up with a cleave hit and continue to attack them. If they are alone/out of threat range then they are impossible to target, even though they are attacking me and dealing out damage. |
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#344 |
Fzoul Chembryl
![]() ![]() ![]() ![]() Join Date: July 16, 2003
Location: Wa\'eni\'n
Age: 39
Posts: 1,701
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Same with many of the spiders, all cloud of bugs, and the occasional duergar.
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God is in the rain. |
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#345 |
Symbol of Cyric
![]() Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
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I have had the following issues happen to me as dictated above:
invisible spiders. invisible duergar. cannot get the Shortbow of Pain for Moric. (can't kill that damned bastich inside the Trollbark temple either, but that's because I am only Level 25 (10 rouge, 15 wizard) trapped between doors (once in the Waterdeep Sewers , once when trying to use an entrance down there to get to SkullDeep). I think that should be about it for me and bugs which have occured.
__________________
There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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#346 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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Hope this is just a one off.
I took a newish character through to Skullport and did the Xanther quest. The dialogue showed me as getting only 50XP for completing the quest and the game crashed. |
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#347 |
Ironworks Webmaster
Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,727
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Thatis indeed odd. I'll check it out. Something is weird about the XP sometimes.. I'll look into it right now.
Thanks for this help guys, with it, EfU would be one big bug ![]() |
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#348 |
Elite Waterdeep Guard
![]() Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 57
Posts: 8
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I think I have been locked out by the server. My fault maybe, but don't know. I decided to try a funny in the weapons shop. I tried to pick pocket the terrier. He never turned red or anything. But he noticed. He followed me around nipping at my heels and doing nothing (no damage). I didn't attack, I just went to leave. Everything locked up. I made lunch waiting for it to unlock. (Boiled Raman noodles) and then had to disconnect. I believe the server is pissed at me and refuses to acknowledge my existence. So, is this the case?
It has been a couple of days now... Wudwaen [ 09-14-2005, 08:08 PM: Message edited by: Wudwaen ]
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The spunkie Wudie nae swither ta the taupie. |
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#349 |
Elite Waterdeep Guard
![]() Join Date: January 5, 2004
Location: Chilhowee, Mo
Age: 57
Posts: 8
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Happy happy, Joy joy, happy, happy, joy, joy, happy, happy, joy, joy, happy, happy, joy, joy, happy, happy, joy, joy. (Female assassin is doing the REn and Stimpy Dance in the middle of Town Square!)
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The spunkie Wudie nae swither ta the taupie. |
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#350 |
Symbol of Cyric
![]() Join Date: January 31, 2005
Location: Mississauga (Toronto), Ontario, CANADA
Age: 49
Posts: 1,214
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Got an issue with the henchmen/ hireling AI. It seems when you try to travel through various rooms which are on the same level, but require a transition (such as inside the Inn when you are going down the stairs in the basement area to the sublevel basement area), the hireling will not follow you. I have had this occur in a few areas: the Inn (in section I described) and in Skullport. Am I doing something wrong with the hireling, or is it an inadequacy built into the system itself?
__________________
There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you. |
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