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#21 | |
Jack Burton
![]() Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 38
Posts: 5,403
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#22 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Obviously, Luvian, any video game gets old the more you play it. I consider BG2 one of the greatest games ever made, but I still could only play it a couple of times before I was bored. Everyone's mileage will vary.
Personally, I've had a blast of a time learning MC. We started a couple of months ago, and we now have 3 Rags kills. First Ony kill this weekend, too. A couple more of each and we'll start BWL. So, no I don't think we'll be dwelling on MC for 9 or 10 months like some folks do. |
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#23 |
Gold Dragon
![]() Join Date: August 6, 2004
Location: North East England
Age: 35
Posts: 2,561
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Our second attempt of Rag this weekend and we're coming prepared.
Took Onyxia down for the second time last week, and since it resets on Friday night (and raid Fri/Sat) we get two chances at her! Two chances for my sinew *cackles* Epic Quest FTW
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#24 |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
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The thing is, once you've beaten raid bosses often enough, you'll realise it's the exact same gameplay every time. There isn't much difference between Onyxia, Garr or Ragnaros really. You just have to learn the phases, the time when the leader has to spam "Attack" "Stop" "Stand back" and so on.
The first time we beat Onyxia we were only 30, after that we usually killed her on the first try, that took less than 30 mins, but many didn't bottter to show up. She's just like any other boring bosses. Basically, they're recycling the exact same thing over and over and over instead of adding new things. They're basically just changing the model of the bosses and his behavior, it's still the same thing. All for escalating loot. Look at tier 1, look at tier 3. Why get tier one then? Because you need it to get tier 3. The second you'll finish your tier 3 set they'll introduce tier 4, and you'll "have" to get it. Then tier 5 and so on. They have statistics, they know on average how long it will take a player in a raiding guild to attain the current set, then when that time is close they introduce the new set to keep you addicted. I can't understand why I ever thought investing hundred of hours for virtual items was a good idea, especially when it's all boring and repetitive gameplay. I can't even justify it by saying it was fun. Those items certainly aren't usefull to me now, as opposed to the two top of the line pentium 4 computer I would have been able to buy had I been working all that time instead. [ 06-12-2006, 04:20 PM: Message edited by: Luvian ]
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#25 | ||
Dungeon Master
![]() Join Date: June 24, 2002
Location: The Edge of Reality
Posts: 69
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WoW is the best MMO I've ever played, from 1-59. Once you hit 60, the game caters to the hard core and quickly becomes an exercise in frustration. glyc |
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#26 |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,763
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The 1-59 game had problems too, mainly their attitude of "it's too much work". It's too much work to finish the class specific quests because not every players will be able to do all the quests. It's too much work to change the content every once in a while and pretend the world is actually alive. How many time has Vancleef bee killed so far? Why not move that storyline a little? It take too much work to do that when players already have static content.
I remember loging on to other mmorpgs and finding whole town razed, taken over by ennemies, whole factions eliminated, old ennemies now friends etc. So new players won't be able to try the old content. So what? They'll get to experience the new content, and they'll feel like they joined a real world. THAT was my greatest mmorpg experience. They don't want to create an original game with great evolving gameplay, they want to make lots of money from the least effort, which happen to be done by recycling the same content over and over. Why should they go to the trouble of paying people to think of and introduce new great stuff if people are already addicted, it's not going to make them any more money. They're not there to please or entertain you.
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Once upon a time in Canada... |
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#27 |
Dungeon Master
![]() Join Date: May 23, 2004
Location: USA
Age: 46
Posts: 63
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WoW pre-60 was the most fun I've ever had gaming. Play it, enjoy it, level a character on each side, see all the instances once or twice, then shelve it.
The raiding endgame is so lame I can hardly put it into words. Gotta work for a living? Sorry, can't be in a raiding guild. The guilds that match your schedule aren't recruiting your class? Sorry, you're screwed. Don't have the absolute best gear from the pre raid instances? (hundreds of hours of work by itself) Sorry, somebody does, and he's getting recruited instead of you. In a guild full of idiot children? Can't quit, without them you can't do anything. All the raiding guilds done with Molten Core and you don't have full Tier 1 already? You never will. You'd think with all the money they're pulling in they could hire enough developers to put out some actual content instead of baiting you with yet another tier of raids. |
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#28 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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WOW is actually the single most fun I've ever had playing a video game. Enjoying my end-game raiding to the max. It will get old over time, but so does everything.
And Luvian I don't know who gave you the bitter pill, but jeez, get over it. You don't like it, you don't play it. How hard is that? You don't like it that they use a static world, and add large new areas rather than just switching around the old ones, then go play Eve. In 1.12 they're going to have towers and grave yards that can be controlled by one side or the other, but I guess you've failed to notice that. My guild is all adults, I know of no one under 20. My version of farming and "working for a living?" Doing a few dungeon runs during the week for shards, which I love to do anyway. Also once every 4 days I have to find somewhere to make mooncloth. If I don't feel like parting with gold, one or two nights a month I'll farm felcloth for my mooncloth. And I show up on raid nights, have a drunken party, and, sometimes, collect phat lewt. I don't see what the big deal is. I'll start BWL in 2 weeks, and you h8ters can just keep h8ting. |
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#29 | |
Drow Warrior
![]() Join Date: March 15, 2005
Location: Canada
Age: 35
Posts: 289
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Timber, I shouldn't have to get drunk (illegaly, no less) to enjoy a game. Congrats on your progess so far though, and GL in BWL. It's actually difficult compared to MC, learning the instances is the best part, once things are on "farm" status its really not a tonne of fun to do. Also, supposed hard-core, high-end guilds. If you want to get in, you have to post an application, then if you're lucky you try a few raids with them. It's like being interviewed for a job position, and that's exactly what it is. They schedule raids during the week and if you don't attend you don't get paid(loot). Miss enough and you get fired. [ 06-13-2006, 04:29 PM: Message edited by: Kynaeus ] |
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#30 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Kynaeus, I don't have to get drunk to enjoy video games, I LIKE to get drunk and play video games. Yar!! *hic*
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