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#21 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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Cloak of the Stars: the temporary darts created by the cloak are +5. Therefore, the cloak works. Well, the darts do not do any serious damage to Kangaxx but, well, they are better than nothing.
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My name is Demon\'s Last Day. Yes, the last one. |
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#22 | |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Quote:
![]() Unfortunately, when a summon gets Imprisoned, the timer is suspended, meaning that until you cast a Freedom spell to release the Imprisoned summon, it counts as one summon less for you to summon. I use summons liberally, and I have had never needed to go back to ensure they are unsummoned. Have you patched your game fully? [ 07-08-2002, 09:21 AM: Message edited by: Dundee Slaytern ] |
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#23 | |
Dungeon Master
![]() Join Date: May 29, 2002
Location: canada
Posts: 71
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Quote:
dundee is still correct (i believe): imprisoned creatures still do count towards this limit |
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#24 |
Elite Waterdeep Guard
![]() Join Date: May 1, 2002
Location: USA
Posts: 14
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Thanks for all the help. I went back and killed the red dragon. I used magic resistance and confuse spells. Using silence spell really helped. It kept him from healing himself while my party ganged on him. I then took the casomyr and used it with mef's meteors to kill the Demi-Litch. It worked great! thanks again!
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#25 |
Elite Waterdeep Guard
![]() Join Date: July 9, 2002
Location: Icewindale
Age: 44
Posts: 16
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yeah, when i did this battle (high level mage going solo) i used one of the few protection from magic scrolls in the game (perhaps not a wise choice?) and a Staff of The Magi (i think its called that, dont know where i got it..) which is an awesome weapon that counts as a +5
Not so tuff a battle when you plan ahead [img]smile.gif[/img]
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