Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-08-2002, 06:04 AM   #21
Caric
Elite Waterdeep Guard
 

Join Date: March 25, 2002
Location: Wandering...
Age: 41
Posts: 11
Well you guys seem to be forgeting the warriors high level abilities, a fighter could disrupt the stoneskin with 1 greater whirlwind at the very start of the fight and after that just keep hitting the wizard, but well that would need the fighter to strike all 10 blows, maybe after that he could disrupt all of the mages following spell. Even so I vote for the wizard, I think he would loose about 30% of the time at most
Caric is offline   Reply With Quote
Old 04-08-2002, 02:51 PM   #22
Luvian
Ironworks Moderator
 

Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
If I was playing the wizard, there is no way that warrior would be beating me.
__________________
Once upon a time in Canada...
Luvian is offline   Reply With Quote
Old 04-08-2002, 03:40 PM   #23
Cerek the Barbaric
Ma'at - Goddess of Truth & Justice
 

Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
Well, Luvian,

If you really feel you could beat a fighter with a mage, there is a way to test that.

I've started an Arena Combat thread in the Roleplaying Forum. Look for the "Enter the OCTAGON" thread and create your mage there.

I've already had a couple of other people respond, so you can challenge either one of them - once your character is approved.

I hope to see you there.
__________________
[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth
Cerek the Barbaric is offline   Reply With Quote
Old 04-08-2002, 07:02 PM   #24
Gothmog, Lord of Balrogs
Elminster
 

Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
pitting a lvl 40 fighter against a lvl 40 mage is innately unfair. It takes 8,000,000XP for a fighter to reach lvl40, but it takes a mage a whopping 11,250,000XP to do the same. Thus, the mage would have had half again as much experience as the poor fighter. Of course, some kits would make life nasty for the mage, too, like monks. with 78% MR innate, +10% from Hell, +10% from Ring of Gaxx= 98%MR. Mage spell levels stop at lvl20, so it would take 3 lower resistances to stop him. (10+20)*3=90. simple Fire Arrows can stop a mage, regardless of stoneskins, b/c the elemental damage goes thru. a kensai with the boots of speed, grandmastery in any 1hand weapon, dualwielding, using a greater whirlwind will destroy a 20th level stoneskin in about 2 seconds. If the fighter had a scroll of prot. from magic, the wizard would be hosed, since he would be wasting time summoning stuff while his poor fragile brains were being spilled on the ground. Invisibility potions+Cloak of Non-Detection would be a problem, too.
[Fighter sees mage casting time stop? down a potion, wait a while (thru wasted true sights), then kick some booty.]
under any realistic circumstances, however, the mage would win.
But, then again, how many uber-powerful mages exist in the game, and they all fall to either a Bhaalspawn, or the lovely Demogorgon (a cleric, as far as I can tell).
__________________
Yar!
Gothmog, Lord of Balrogs is offline   Reply With Quote
Old 04-08-2002, 07:35 PM   #25
Caric
Elite Waterdeep Guard
 

Join Date: March 25, 2002
Location: Wandering...
Age: 41
Posts: 11
Also an inquisitor could dispell any protection a wizard had and hit him real hard, a mage is very powerful, yes, but there are many ways to beat them too...
Caric is offline   Reply With Quote
Old 04-09-2002, 02:09 AM   #26
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
250 and I debated about this some time ago, and for every point we offered, the other had a counter-point. We ranted over three pages, but reached no conclusion. Finally, we agreed on one point.

The smarter player will win.
__________________
Click On The Image For BG2 Information

Land of the Psycho-moe
Dundee Slaytern is offline   Reply With Quote
Old 04-09-2002, 08:49 PM   #27
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
As for a Fighter using the Cloak of Non-Detection to back up his Invisibility Potions, I did some fooling around and found out that a True Sight will dispel that invisibility, but for some reason will not reveal a Stealthed Thief with the Cloak. Hmmmm.

Besides, the Mage can always blast the room with a Wand of Fire, then know where you are by the little flames coming up off your scorched little booty.
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Old 04-13-2002, 10:51 PM   #28
Gothmog, Lord of Balrogs
Elminster
 

Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
yeah, sorry about the Cloak of non-detection thing. it worked before, but after i installed ToB it stopped working. According to the spell description, True Sight dispels Non-Detection, but it is not supposed to be able to dispel the cloak itself. Other items have non-dispellable stuff, like the boots of speed and ring of gaxx. this is obviously a bug, and should be fixed. what's the point of the stupid cloak when the most commonly used invisibility remover nullifies it?

Someone, help! It was my longstanding anti-wizard tactic! Gone! Please help me! oh, the sorrow! the agony! the bad taste in your mouth! alas!
__________________
Yar!
Gothmog, Lord of Balrogs is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
A question about Hell!! Donut General Discussion 10 11-29-2004 11:18 PM
Weird Question Lazarus Baldurs Gate II Archives 2 10-29-2001 02:09 PM
Football..... the game they play in hell (Weird Dream)!!!!! Psychedelic Buttafly General Conversation Archives (11/2000 - 01/2005) 6 07-08-2001 12:33 PM
Weird question - 'shrooms Black Knight Wizards & Warriors Forum 6 05-30-2001 03:38 PM
Weird Question, but do read... Bahamut General Conversation Archives (11/2000 - 01/2005) 18 05-21-2001 12:18 PM


All times are GMT -4. The time now is 02:22 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved