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Old 08-19-2003, 10:33 AM   #21
Bungleau
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Join Date: October 29, 2001
Location: Western Wilds of Michigan
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I guess that's part of the difference. I enjoyed the puzzles and challenges in MM1 tremendously, and eventually, they led you to complete the main line quest. I don't mind forgetting about the main quest as long as the others continue to push me toward it without me realizing it. If they're just busywork, I don't like 'em. So a lot of quests that don't do a whole lot to advance the story... that I don't care for.

Things like the priest promotion in MM6 -- rebuild a temple? And there's no temple there until you do rebuild? Now *that* is a way to tie things in

And as I'm playing through MM6 now... I really enjoy the number of dungeons per map. There seem to be three or four per map, which leaves lots of room to explore. MM9, I think it was one or two per map -- once you're there, you're done.
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Old 08-19-2003, 11:09 AM   #22
Nightowl2
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Join Date: December 11, 2001
Location: Plateau of Leng
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Bard's Tale 1 had no quests to speak of; the game was a linear dungeon jaunt, pure and simple. You went into Dungeon A, where you got something you needed to enter Dungeon B, and so on. Got a little repetitious after awhile

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Old 08-19-2003, 11:26 AM   #23
BaRoN NiGhT
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Quote:
Originally posted by Xen:
I can finish BG II in a week also
yeah!me too!even less than a week.

Quote:
Originally posted by CerebroDragon:
Diablo and Diablo 2 do not qualify as RPG's despite the fact that they contain elements of role playing (classes, characters, treasure seeking)...
so i conclude that u are trying to avoid facts and truth, aren't u?!
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Old 08-19-2003, 11:56 AM   #24
Tarjan
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Join Date: July 16, 2003
Location: Skara Brae
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Posts: 52
Quote:
Originally posted by Nightowl2:
Bard's Tale 1 had no quests to speak of; the game was a linear dungeon jaunt, pure and simple. You went into Dungeon A, where you got something you needed to enter Dungeon B, and so on. Got a little repetitious after awhile

Nightowl2
No argument there. But at the time, it was competing against "Proving Grounds of The Mad Overlord," so it felt impressively open and vast, yet still manageable and focused. To be honest, I would hate a game like BT now, simply because those hellish maps would drive me insane (and the lack of a save-anywhere feature... ugh!) But by the same token, I'd hate almost ALL of those early games if I had to play them today. I'm judging them purely on how much enjoyment they gave me at the time, and since I have many fond memories of Bard's Tale, it still ranks highly despite its flaws.
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Old 08-19-2003, 11:59 AM   #25
Tarjan
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Quote:
Originally posted by Bungleau:
If they're just busywork, I don't like 'em. So a lot of quests that don't do a whole lot to advance the story... that I don't care for.

Things like the priest promotion in MM6 -- rebuild a temple? And there's no temple there until you do rebuild? Now *that* is a way to tie things in

Okay, then I guess we're kind of on the same wavelength afterall. Daggerfall, while great in its own way, had a lot of "busywork quests," and that's what ultimately detracted from it. The quest you mention from M&M6 sounds like the type I would enjoy, even if it's not directly related to the main plot.
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Old 08-20-2003, 03:17 PM   #26
Zoltan
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Join Date: August 17, 2001
Location: Waterdeep
Age: 44
Posts: 1,222
1-Baldur's Gate II
2-Phantasy Star IV
3-Phantasy Star I
4-Daggerfall
5-Might&Magic VI
6-Baldur's Gate I
7-Fallout
8-Eye of The Beholder II
9-Shining Force
10-Pool of Radiance
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Old 08-21-2003, 11:02 AM   #27
Beoulve
The Magister
 

Join Date: August 18, 2003
Location: Las Vegas, Nevada
Age: 39
Posts: 133
Okay, Zelda is NOT AN RPG. For the zillionth time!!! (although I suppose none of you know me. o.O)

For one, there isn't even experience. Everything that makes you more powerful is always in the same locations.
It's an action-adventure, plain and simple.

It wasn't dubbed an RPG until the N64 game, and for a big reason: The system was dying from lack of RPGs. They thought that by marketing the next Zelda game as one, it'd help sell an RPG deprived system. I kid you not.

The one I've spent the most time on has got to be, hands down, Final Fantasy Tactics. Strategy-RPGs are my thing, man. I also love Tactics Ogre and Shining Force (although I've only had the chance to play any SF games for brief amounts of time...) FF6 is the best and only real gem of a mainstream FF title. I also like anything by tri-Ace, such as Star Ocean 2 and Valkyrie Profile (oh, PLEASE, let me not be the only one in here that knows who they are.)
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Old 08-21-2003, 03:42 PM   #28
cloud ff7 38
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Well you dont have to be mean about it and even so zeldas are great games.
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Old 08-21-2003, 07:51 PM   #29
Beoulve
The Magister
 

Join Date: August 18, 2003
Location: Las Vegas, Nevada
Age: 39
Posts: 133
Sorry if I came off a little harsh. It's just that there had been a debate on that over at ZSNES that went for ten pages, and it's kind of annoying to me now. =\

I never said they weren't good games, I just said they aren't RPGs. Only t he side-scrolling one is.
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Old 09-08-2003, 04:23 PM   #30
GodzGift
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Join Date: August 31, 2003
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Baldur's Gate is a great game...i'm waiting to let the wife let me get Baldur's Gate II..LOL and also the pc game Menzobarranzen because i love the R.A. Salvatore Dark Elf books about Drizzt and the old Sega game Shinning Force and Shining Force II were great!

[ 09-08-2003, 04:25 PM: Message edited by: GodzGift ]
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