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Old 06-14-2002, 10:45 AM   #21
onthepequod
Quintesson
 

Join Date: April 6, 2001
Location: two leagues down
Posts: 1,081
As a brand spanking new Starcraft player I have quickly mastered and perfected my “fodder for Zerglings” technique.

My strategy is simple: take one marine march him toward the oncoming rush of Zerglings and then just before they get to him, have hime turn around and moon them. [img]graemlins/grabblue.gif[/img]

In fact, I would be willing to bet that I can get my but kicked worse than any of you. So there!
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Old 06-14-2002, 10:49 AM   #22
Suzaku
Drow Warrior
 

Join Date: December 11, 2001
Location: Canada, AB
Age: 39
Posts: 264
Quote:
In fact, I would be willing to bet that I can get my but kicked worse than any of you. So there!
I'll take up that bet!

Any other Terran fans here...? Nukes're fun!
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Old 06-14-2002, 10:51 AM   #23
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Hi guys, I'm going to move this to our Miscellaneous Games forum, ok? It'll never get busy if nobody posts there. [img]smile.gif[/img]
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Old 06-14-2002, 10:55 AM   #24
Deathcow
Elminster
 

Join Date: January 24, 2002
Location: Virginia Beach
Age: 40
Posts: 467
Quote:
Originally posted by Dundee Slaytern:
quote:
Originally posted by Deathcow:
sometimes i build turrets, but bunkers really only get in the way of the tanks! [img]tongue.gif[/img]
The idea of the bunker was to create a blockade. You do not have to be stationed at it permanently though. It is called bunker hopping. You advance a bit, fortify your position, advance a bit, fort- ...[/QUOTE]i know what you mean, but the bunkers arent really needed when you have 15+ tanks moving in and more on the way

im gonna go take a shower and grab something to eat, then we can play [img]smile.gif[/img]
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Old 06-14-2002, 11:09 AM   #25
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
I think we got 4 players here. 2v2? Free for all? 4v4com? Ironworks vs Battlenet?
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Old 06-14-2002, 11:12 AM   #26
Deathcow
Elminster
 

Join Date: January 24, 2002
Location: Virginia Beach
Age: 40
Posts: 467
why dont we start with a comp game or 2 just to remember our build orders and such, and then go to a 2v2? or a free for all if we cant agree on teams [img]smile.gif[/img]
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Old 06-14-2002, 11:17 AM   #27
Deathcow
Elminster
 

Join Date: January 24, 2002
Location: Virginia Beach
Age: 40
Posts: 467
ill be in channel:

ironworks

for a while, my account name is:

deathcooow

EDIT: USEAST server, sorry about that [img]smile.gif[/img]

[ 06-14-2002, 11:25 AM: Message edited by: Deathcow ]
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Old 06-14-2002, 01:13 PM   #28
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Hmmmm... Deathcow and I played 2v2coms and 3v5coms. The first one was a wonderful game, and we also won the second one. However, I felt rusty for the second game, my build order was too slow in my opinion.
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Old 06-16-2002, 09:47 AM   #29
Earthdog
Emerald Dragon
 

Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 59
Posts: 960
Id love to join a game. Anybody got good maps like the "fastest map ever"???

I lost all mine when I reformatted
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