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Old 04-24-2006, 01:44 PM   #21
Bozos of Bones
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I have a gig of RAM and 2.4 gigs of a pagefile.
I've noticed the same trend in alot of the newer games(BFME2, CoD2, AoE3). Yet, somewhat older games still exite just fine(UT2k4, Dawn of War), even some newer(Civ4). The sluggishness gets to me sometimes, I think my PC has about until DX10 comes out, then another month or two at most.
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Old 04-24-2006, 01:56 PM   #22
Luvian
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They're just sellouts in my opinion. I'm not going to guy items and little quests for a game I already bought.

I pretty much lost all respect for that company.
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Old 04-24-2006, 02:16 PM   #23
Thoran
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I think they're hoping the low price will get folks to pay more over time for less content. Instead of paying 20 bucks for an expansion with 50 or 100 new quests they'll sell you 50 or 100 individual quests... at 2 bucks each.

Then once they've fleeced the suckers long enough they'll put out a 'combo pack' with all of em for... you guessed it... 20 bucks. That will suck in the rest of us and allow them to maximize their profit.
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Old 04-24-2006, 03:10 PM   #24
Memnoch
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Quote:
Originally posted by Thoran:
I've never seen the slowdown... but the game does take forever to exit and fairly regularly it crashes on exit. Also, I can't switch to desktop and back... it crashes the game 100% of the time.
This happens to me too. I'm less concerned about this than the slowdown.
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Old 04-25-2006, 04:51 AM   #25
SpiritWarrior
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Join Date: May 31, 2002
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Quote:
Originally posted by Luvian:
They're just sellouts in my opinion. I'm not going to guy items and little quests for a game I already bought.

I pretty much lost all respect for that company.
I have lost some respect for them too. It's all too "Sony" of them...
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Old 04-25-2006, 07:19 AM   #26
Hivetyrant
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Join Date: August 24, 2002
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Quote:
Originally posted by Bozos of Bones:
I have a gig of RAM and 2.4 gigs of a pagefile.
Ermmm dude, (im sure you do)you do know Windows cannot assign more than 2gig of memmory to a proccess right? Plus a Pagefile as large as that must cause severe slowdowns
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Old 04-25-2006, 08:29 AM   #27
Bozos of Bones
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Yes, I know the limit, and hate it. I had a bunch of audio editing tools on my machine before(Soundforge etc.) that could do use a large pagefile to it's fullest, so that's what's left over from then. Come to think of it, I think it's time to shrink it down. The pagefile itself doesn't cause any problems, atleast none that I could see. I'll tone it down, see how it turns out.
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Old 04-25-2006, 08:42 AM   #28
Hivetyrant
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Quote:
Originally posted by Bozos of Bones:
Yes, I know the limit, and hate it. I had a bunch of audio editing tools on my machine before(Soundforge etc.) that could do use a large pagefile to it's fullest, so that's what's left over from then. Come to think of it, I think it's time to shrink it down. The pagefile itself doesn't cause any problems, atleast none that I could see. I'll tone it down, see how it turns out.
I just say it becuase often Windows will use it before actual ram, and the speed difference can be.... annoying
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Old 04-25-2006, 09:21 AM   #29
shamrock_uk
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Quote:
Originally posted by Hivetyrant:
quote:
Originally posted by Bozos of Bones:
Yes, I know the limit, and hate it. I had a bunch of audio editing tools on my machine before(Soundforge etc.) that could do use a large pagefile to it's fullest, so that's what's left over from then. Come to think of it, I think it's time to shrink it down. The pagefile itself doesn't cause any problems, atleast none that I could see. I'll tone it down, see how it turns out.
I just say it becuase often Windows will use it before actual ram, and the speed difference can be.... annoying [/QUOTE]Ouch! Is this mitigated by having a smaller pagefile or does Windows sometimes use it in preference regardless of the size?

Will the 2GB per process limit be overcome in Vista? It's not inconceivable that games might benefit from such in a couple of years...
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Old 04-25-2006, 09:23 AM   #30
Hivetyrant
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Join Date: August 24, 2002
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Age: 38
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Quote:
Originally posted by shamrock_uk:
quote:
Originally posted by Hivetyrant:
quote:
Originally posted by Bozos of Bones:
Yes, I know the limit, and hate it. I had a bunch of audio editing tools on my machine before(Soundforge etc.) that could do use a large pagefile to it's fullest, so that's what's left over from then. Come to think of it, I think it's time to shrink it down. The pagefile itself doesn't cause any problems, atleast none that I could see. I'll tone it down, see how it turns out.
I just say it becuase often Windows will use it before actual ram, and the speed difference can be.... annoying [/QUOTE]Ouch! Is this mitigated by having a smaller pagefile or does Windows sometimes use it in preference regardless of the size?

Will the 2GB per process limit be overcome in Vista? It's not inconceivable that games might benefit from such in a couple of years...
[/QUOTE]Well, to be more specific, 32-bit windows can only assign that much
It's a bit different with 64-bit windows [img]smile.gif[/img]

A smaller pagefile won't solve the problem, just decrease the chance that widows will store stuff like game data in there (becasue there wont be enough space)
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