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Old 07-21-2003, 02:51 PM   #21
Nanobyte
Thoth - Egyptian God of Wisdom
 

Join Date: March 1, 2001
Location: NC
Posts: 2,890
Arrow

Quote:
Originally posted by GForce:
2) he offers a nice axe, if i remembered right. if you don't like him, you can probably kill him once you receive the ax. but taunt him instead. also that witch makes her own proposition to you against the barbarian of course
Actually, IIRC he asks you to retrieve the axe. If you do so, he trains your strength (+5 I think).
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Old 07-21-2003, 04:03 PM   #22
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
Quote:
Originally posted by Nanobyte:
quote:
Originally posted by GForce:
2) he offers a nice axe, if i remembered right. if you don't like him, you can probably kill him once you receive the ax. but taunt him instead. also that witch makes her own proposition to you against the barbarian of course
Actually, IIRC he asks you to retrieve the axe. If you do so, he trains your strength (+5 I think). [/QUOTE]He'll train your strength +2.
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Old 07-21-2003, 06:27 PM   #23
Nanobyte
Thoth - Egyptian God of Wisdom
 

Join Date: March 1, 2001
Location: NC
Posts: 2,890
That's right. I remember it wasn't too significant, but well worth the quest.
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Old 08-22-2003, 09:05 PM   #24
Crystal Warrior
Elite Waterdeep Guard
 

Join Date: May 11, 2002
Location: Australia
Age: 76
Posts: 9
Light Bulb

When I spoke to the witch she told the barbarian to meet her at Caldera in 3 days. The barbarian wouldn't accept that and attacked. After the barbarian's death she thanked me and wandered off (I think she gave me something).Must have been the good witch of the north
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Old 08-23-2003, 01:00 PM   #25
IAmThumper
Dungeon Master
 

Join Date: May 19, 2003
Location: Woodstock, Ontario, Canada
Age: 51
Posts: 93
I've actually found at least 2(maybe 3) nord axe quests. The one I think you are talking about was the first one I found. The witch was up the road and then right at the fork which leads up into the hills which is like what was said north-north-west. Anyway I didn't know that he would train your strength. That would have been nice. I sided with the healer lady.
The second nord axe quest once you killed the witch and returned the axe (fortify axe skill 10 or something) he will train your axe skill by 1 (or 2?). I think he was somewhere over by the ashlander camps somewhere.
Oh I remember now the third was the one where the nord was paralyzed (sp?) and you have to either cast a spell or get a potion to free him. I remember that being over the hills and in the swampy area west of balmora but am not too sure. There's a city in there somewhere but I can't remember it's name.
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Old 08-23-2003, 04:12 PM   #26
Oruboris
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Join Date: April 5, 2002
Location: SW Montana
Posts: 575
Yeah, the witch is very nearby: just north and a little west... You should only have an encounter or two on your way to her, pretty low level, nix hound stuff.

And when you find her, you have to decide who to beleive: naked guy or witch. More profitable to trust naked guy.

I like using bows for encounters with companions: your odds of accidently killing your companion is lower, and you can manuver around to get a clear shot. Plus, if you have a decent bow and any marksmanship, you can generally kill the enemy before your companion gets in the way.

This is one of several 'help-the-strangers' quests where you can't leave the NPC behind...

So buy the 'heal companion' spell when you get a chance: very inexpensive to cast. I heal them after every encounter, just to be safe.

You do run into the redgaurd trader girl who wants to go to the coast in the same area, as well as the orc who wants you to take a note to his mommy. The redguard quest is MANDATORY for me: couldn't bear to play this game without those boots... BUT don't take on more than one side quest at a time, and don't even speak to anyone unless you are willing to take on their quests. They'll stick around forever, so you can always go back, but once you turn them down, you usually don't get a second chance.

Oru
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