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Old 02-22-2002, 12:02 AM   #21
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
Club Of Wierdness

Although it is true that anyone CAN use this oddity, it is debatable whether anybody SHOULD. Its creator, Marcus Dimbledane the Barely Competent, was discovered in his rooms suspended headfirst in a vat of cheese dip, and this club found in his laboratory, with no assistants to verify whether Marcus was going for the title of Maker of the Strangest Weapon in Faerun.

THAC0: +4 (+6 when wielded by anyone of Chaotic Neutral alignment)
Damage: 1D4+4
Equipped Abilities:
Intoxication
Bard Song
-3 DEX
INT: Set to 3

Each hit alternates the wielder's gender
Each hit has a 10% chance to cast Confusion on the wielder and victim (wielder saves at +4)
Each hit has a 5% chance to cast Cow Drop on victim (no Save)

Special Abilities: Summon Groundhog 3x per day
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Old 02-22-2002, 02:17 PM   #22
Elberoth
Elite Waterdeep Guard
 

Join Date: February 21, 2002
Location: England
Posts: 9
I have made sum (rather unbalenced) items... contact me (evilguy_hate@hotmail.com) if you want more info or them sent to u

For a Ranger ONLY:

Bow +5 that renders you invisible and makes its own arrows (i made new arrows for it)
Gloves that improve THACO for ranged weap.
Girdle of Speed: fire faster
Kalrah's Protector: +30% resist to fire, cold, acid and magic

For a Thief ONLY:

Liolas Shadow: Invisibility (permanent), +50% backstab
Liola's Teeth: 2 throwing daggers that return to hand (1x cold, 1x fire)
Liola's Finesse: +50% pick locks and pockets

For a Mage ONLY:
Esgaroth's Feet: When hit, hold the creature that hit
Esgaroth's Mirror: Reflects up to lvl 7 spells
Esgaroth's Retalliation: when hit, cast lightning and cone of cold at that creature
Esgaroth's Shield: Lvl 7 spell shield for 10 spells

(phew) Thats all so far... heh
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Old 02-22-2002, 02:22 PM   #23
Elberoth
Elite Waterdeep Guard
 

Join Date: February 21, 2002
Location: England
Posts: 9
Oh, and i just remembered:

If anyone wants me to try and make an item just post it here with (ELBEROTH) at the top and i will TRY to make it and send it to u
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Old 02-22-2002, 03:15 PM   #24
Azred
Drow Priestess
 

Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
Posts: 4,037
@Elberoth: looks like you've got the start of an interesting collection. We should start an Item-Creator's Guild/Clan. [img]graemlins/petard.gif[/img]

@Morgan_Corbesant: I made your ninja-to last night, but it was late and had to retire. Are you sure you want only 1 point of poison damage per round for 10 rounds? That's how the item is right now, but I just wanted to check. After returning to my humble domicile and ascertaining that the item imports without difficulty, I could send it to you.
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Old 02-22-2002, 03:41 PM   #25
Sparhawk
Quintesson
 

Join Date: June 2, 2001
Location: In the oldest monarchy - Denmark
Age: 47
Posts: 1,071
The Northern Hammer
+5 Warhammer
+6 frost damage
5% chance for paralyze of victim in three rounds

This weapon was one of the first hammers forged by the chieftain of the dwarwen Battlehammer clan, Bruenor Battlehammer, one of the true friends of Drizzt DoŽUrden.
The hammer was sold by the halfling Regis, whoŽd stolen the hammer from Bruenor.
----------------------------------------------------------------------

Staff of Mystra
+5
Wearer gains imunity to 1-3 lvl spells but is not able to cast these either.
Wearer gains 3 extra 4-5-6 lvl. spells but loses one 7th lvl. spell

This staff was a gift from the godess Mystra to a lady, whoŽd done the godess a great favor by forgetting a lost love.

----------------------------------------------------------------------

Hat of Elminster
AC +2
All Saving Throwes +2
Grants bearer two extra 7th lvl. spells

This hat is imbued with the true silery power of the godess Mystra.
The hat is not a gift to Elminster, but rather a way for Mystra to be with Elminster all the time since heŽs always roaming the roads and villages around the Faerun.
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"Unleash the Casey!"

"Make no mistake, should you choose to test my resolve in this matter, you will be looking at an outcome that will have a finality, that is beyound your comprehension. And you will not counting the days or the months or the years, but milleniums in a place with no doors!"
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Old 02-22-2002, 09:53 PM   #26
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 47
Posts: 1,224
hey azred, thats cool man, much appreciated. im sure i only want it to do 10 points total. im looking to get it early on, and i dont want it to be too powerful. hell, its the only weapon my character will use (my ninja anyway).
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Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine<br /><br /> [img]\"http://www.rleeermey.com/images/linkbanners/usmcredwhiteblue.gif\" alt=\" - \" /><br />Protector of Elves<br />Slayer of Orcs<br /><br />ALL YOUR BASE, ARE BELONG TO US!!!<br />I DON\'T FIGHT FOR HONOR, I FIGHT TO WIN!<br />\"One who is a samurai must before all things keep constantly in mind, by day and by night...the fact that he has to die\". <br />-Daidoji Yuzan-<br />16th Century
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Old 02-22-2002, 10:32 PM   #27
Sir Goulum
John Locke
 

Join Date: February 7, 2002
Location: Edmonton, Canada
Age: 36
Posts: 8,985
I've been wondering...how do you add player created weapons/armour and other items into the game?
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Old 02-23-2002, 12:32 AM   #28
Azred
Drow Priestess
 

Join Date: March 13, 2001
Location: a hidden sanctorum high above the metroplex
Age: 55
Posts: 4,037
The way I do it is to begin with the weapon idea (I want the standard Maul of the Titans), then I load a basic non-magical version of that item (such as "hamm01" for a hammer) into IEEP (available from TeamBG), and add the effects I know how to easily create: make it 2-handed with the "attributes" button, set the enchantment level to +4 (or whatever), make the damage 2d10 + 4 + strength bonus, set the weapon speed to 8, etc. If it needs equpping effects such as "reduce movement rate by 20%" then I add that on the first screen; effects such as "33% chance to knock foes back 10 feet" are added on the third screen. Finally, I make sure the proficiency type and paper doll settings are correct, then save item. Go to "Infinity Add-On Patcher", choose "export an .iap file", add new other (my maul item), save the .iap file, then import the .iap file into the override folder. This allows me to add my own text (on the second screen of the item maker).

Others simply create the item and save it in the override folder. Both methods allow for CLUA creating the item into the game.

As with everything new, experiment slowly at first, investigate currently existing items, and get a notebook for a scratch pad. Eventually, making items won't take too terribly long.

My latest:
Breath of Kyudo Master (composite long bow +4)
Long ago in the distant land of Kara-Tur lived Seiyu Shinjo, the venerable Master of Kyudo, Art of the Bow. Being of advanced age, his students began to plead with Master Shinjo to create a bow, so that he could leave a physical legacy to match the legacy of his instruction.
The aged Master finally agreed and crafted a bow of surpassing quality, putting all his knowledge and heart into its creation. This was the bow with which he taught others until age forced him to quit.
A powerful wu-jen who owed Master Shinjo a favor further enchanted the bow, creating a link between the Master's spirit and his bow. Upon his death, part of Master Shinjo's spirit passed into the bow; this gave the bow an unearthly whitish glow.
In life, Shinjo was capable of astonishing feats with his bow, such as being able to hit targets without looking or placing a bow through the eye of a foe from 150 meters away. Part of his skill is granted to the wielder of the bow, which cannot be used by anyone of evil alignment. How the bow made its way to the West in unknown.

Special:
Foes may not hide from the sight of the wielder of the bow.
The fine construction allows users to add their strength bonus to damage inflicted.

STATISTICS:

THACO: +4 bonus
Damage: +1 bonus
Weight: 7
Speed Factor: 5
Proficiency Type: Longbow
Type: 2-handed
Usable By:
Any Non-Evil Fighter or Monk

Anyway, my last piece of advice would be to advise against making "uber" items; it can really take away from your game enjoyment.

@Morgan Corbesant: All I would need to know now would be your character's alignment, class, and race (to limit the usability of the ninja-to). Once I add these final touches where should I send it?


[ 02-23-2002: Message edited by: Azred ]

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Old 02-23-2002, 02:30 AM   #29
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 47
Posts: 1,224
He is an chaotic good, elven fighter/mage/thief. Send it to DarkRogue24@hotmail.com. thanx man. if i get it to work in my game, ill come up with a couple more ideas too.
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Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine<br /><br /> [img]\"http://www.rleeermey.com/images/linkbanners/usmcredwhiteblue.gif\" alt=\" - \" /><br />Protector of Elves<br />Slayer of Orcs<br /><br />ALL YOUR BASE, ARE BELONG TO US!!!<br />I DON\'T FIGHT FOR HONOR, I FIGHT TO WIN!<br />\"One who is a samurai must before all things keep constantly in mind, by day and by night...the fact that he has to die\". <br />-Daidoji Yuzan-<br />16th Century
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Old 02-23-2002, 10:57 PM   #30
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 47
Posts: 1,224
well ill be damned, i finaly figured out IEEP!!!! man, i made some badass weapons, just for fun. i took the firetooth dagger from the underdark, used it as my pic and stuff. i kept it as a 2d4 dagger, but i made it a +4. it is only a +2 bonus to thaco and damage, but a +4 to determine what it can hit. the greatest thing about it is, i made it like the silver sword!!!! they have to save vs death with a -2 penalty..........or DIE!!!! muahaahahahahahahahah!!!

i also made my ninja-to, which he carries too, and i made bracers of defense AC 0, for my sorceror. there is also a dagger that i made for him, its a dagger+5 defender, life stealer. it is a +3 to hit and damage, +2 to ac, and has a 25% chance of level draining one level per hit!!!

i made a few more items too, im just goofing off right now though, but they all work thus far, WOOHOO!! what do you guys think?
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Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine<br /><br /> [img]\"http://www.rleeermey.com/images/linkbanners/usmcredwhiteblue.gif\" alt=\" - \" /><br />Protector of Elves<br />Slayer of Orcs<br /><br />ALL YOUR BASE, ARE BELONG TO US!!!<br />I DON\'T FIGHT FOR HONOR, I FIGHT TO WIN!<br />\"One who is a samurai must before all things keep constantly in mind, by day and by night...the fact that he has to die\". <br />-Daidoji Yuzan-<br />16th Century
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