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#21 |
Elite Waterdeep Guard
![]() Join Date: May 25, 2001
Location: USA
Posts: 10
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Low level spell- magic missles
high level spell- timestop |
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#22 |
The Magister
![]() Join Date: April 8, 2001
Location: Caribbean
Posts: 144
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Druid Spell: Summon Insect swarm
Priest Spell: Heal(complete heal) Mage Spell: Skull Trap (insane damage at high levels, better than any thief trap) Bard Spell: Melf's Meteors ( bards get very high levels fast and become machine guns.) ------------------ Thief of Hearts [This message has been edited by Robin, Thief of Hearts (edited 05-26-2001).] |
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#23 |
Red Dragon
![]() Join Date: March 3, 2001
Location: Scotch College, Melbourne
Posts: 1,503
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Burning Hands. Impress your friends by lighting a match with your palms.
------------------ Why? |
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#24 |
Elite Waterdeep Guard
![]() Join Date: May 23, 2001
Location: the netherlands
Posts: 25
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magic missile is Cool
and chain lightnig too, priest spells : Sanctury, Heal, Flame Strike |
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#25 |
Elite Waterdeep Guard
![]() Join Date: May 25, 2001
Posts: 11
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Well, for my mages , i would choose Skull Trap, my major tank(me) regenerate so fast that the damage is insignificant but others swallow damage like hell.
2 spell casters casting this onto a nice group together will make em suffer quite a lot damage. you just need to get used to the trigger distance and lunch it to a place only foes will get hit. |
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#26 |
Elite Waterdeep Guard
![]() Join Date: May 25, 2001
Location: USA
Posts: 10
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This may sound sadistic but I like casting holding spells.
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#27 |
Elite Waterdeep Guard
![]() Join Date: May 25, 2001
Location: USA
Posts: 10
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This may sound sadistic but I like casting holding spells. Then i will walk over there and hack them to pieces why they are looking on and cant do a thing about it
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#28 |
Dungeon Master
![]() Join Date: March 5, 2001
Location: Most, Czech Republic
Age: 51
Posts: 86
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I like magic missile and Abi Dazim's horid wilting against group of enemies.
------------------ :skeleton2: Barbucha - a bear's bugaboo |
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