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#21 |
Dungeon Master
![]() Join Date: March 15, 2001
Location: Ogulin, Croatia
Posts: 75
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i almoust forgott
i like archers too, i think there should be at least one in each party |
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#22 | |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
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Quote:
Practicly no one goes with the first roll (except the die-hards) so its not cheating. |
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#23 |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
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Whats so good about archers?
Give Mazzy a short bow and sheŽll finish off any opponent. |
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#24 |
Elminster
![]() Join Date: March 4, 2001
Location: Victoria, Australia
Age: 42
Posts: 449
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Nothing beats a dual wielding ranger!
![]() ![]() ------------------ Yes indeed... |
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#25 |
Dracolisk
![]() Join Date: March 21, 2001
Location: Europe
Age: 40
Posts: 6,136
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Play as stalker, dual wielding ranger+backstab= a lot of damage.
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#26 |
Dungeon Master
![]() Join Date: March 15, 2001
Location: Ogulin, Croatia
Posts: 75
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every few levels archers get +1 to hit and +1 to damage, and called shot is great u should try it
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#27 |
Avatar
![]() ![]() ![]() ![]() Join Date: March 10, 2001
Location: England, Worcester
Posts: 524
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Kenisi all the way..................
But a mage is very good fun. ------------------ |
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#28 |
Zartan
![]() Join Date: March 1, 2001
Location: London, England
Age: 54
Posts: 5,164
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Bard definitely my number one! Any kit will do, they're all great.
Archer comes second. Monk a close third. ------------------ ![]() Time is an illusion. Lunchtime doubly so. Epona of The Laughing Hyenas and The Ladies Guild. |
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#29 |
Anubis
![]() Join Date: March 1, 2001
Location: Up in the Freedomland Alps
Age: 60
Posts: 2,474
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Thief for ever.
------------------ ![]() The world is my oyster ! |
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#30 | |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 12, 2001
Location: Birmingham, West Mid\'s, England
Age: 88
Posts: 2,859
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Quote:
![]() My own personal preference, as I have mentioned several times before, is for a Dual Fighter/Cleric, starting with Fighter and dualing to Cleric as soon as released from the cage. By the time you exit the first dungeon you are lvl7 Cleric, and jump to lvl 8 and get your fighter skills back almost at once... 'course, you have to make sure only to allocate weapons to the Fighter that a Cleric can use, and give 18 Wisdom... ![]() ------------------ Smile! Life is too short for bitching! ![]() Fljotsdale |
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