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#21 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Only trouble is...if you kill him in the Shire, you'd never get the Mavin! That's probably why they made him nigh-well invincible out there.
-Sazerac |
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#22 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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SAVE THE DRAGONS!!!!!!!!
![]() Wyv |
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#23 |
Fzoul Chembryl
![]() ![]() ![]() ![]() Join Date: March 29, 2001
Location: Montréal, Canada
Age: 50
Posts: 1,763
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Saz:
You have a town quest or thief guild quest (quest #4) to kill the great dragon because he roams the country side and kills innocent travellers. On the other hand, you have a Magic Guild quest to protect the great dragon. If you hit the dragon, he fries you and eats you alive... meat pogo stick kinda thing. Good way to ensure that characters don't deviate from their meaningless oath. You learn your lesson: don't bother the GREAT dragon without first calling the magic word and two, don't attack the GREAT dragon 'cause he is GREAT ![]() I agree with Wyvern on this, oath police should have been in effect in this game. BTW: they should have included an animated movie with the dragon frying you and eating you when you died in the plains ![]() [This message has been edited by Ryanamur (edited 05-14-2001).] |
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