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#21 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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What gets TRULY sickening here is the possibility of Dual-Wielding the "custom" Short Sword of Backstabbing with the Quietus+4, resulting in x18 damage on Critical Backstabs. I'm planning my own improvements to the SSoB, but it seems to be a good thing that I steered clear of having it increase the Backstab multiplier.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#22 | |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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Quote:
Alson - I finally got a chance to test your theory about Poison Traps last night. I set a couple of traps for the final fight in the Slaver's ship. My two traps took out the fighter in the group, but it didn't say anything about him being poisoned. I also had Yoshimo and Minsc firing arrows. I was targeting the mage, but the AI may have switched to the fighter since he was advancing. I took the mage Hiding in Shadows and Backstabbing. One hit..and down he went. I then drank a Potion of Invisibility and repeated the process with the cleric. One good Backstab = one dead cleric. Then it was "mop up" time on the two archers. Kelric (my assassin) used his Fear (or Horror) ability and they both failed. {HAHA} We had to chase those buggers through 3 different rooms before we finally killed them. [ 01-07-2003, 02:51 PM: Message edited by: Cerek the Barbaric ]
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth |
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#23 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Quote:
Besides, the difference between x16 and x18 will be 0 in most cases, since the enemy will die. ![]() Modders really shouldn't serve as the police in addition to all the hard work they already have. If people want to powerplay, let them. It's all about fun, right? [img]smile.gif[/img] |
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#24 | |
Galvatron
![]() Join Date: December 14, 2001
Location: Israel
Age: 38
Posts: 2,187
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Quote:
Maybe you're doing it wrong? First, activate the Poison Weapon ability. Then, set the snares. |
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#25 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: October 29, 2001
Location: North Carolina
Age: 62
Posts: 3,257
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That's what I did. And I assume it worked. After all, two traps killed the fighter outright. To the best of my knowledge, nobody else attacked him.
But I read the Dialogue box and it didn't say anything about him being poisoned. However, if he had lived through the initial assault, perhaps it would have kept saying "Kelric did x number of points to fighter-guy". Doesn't really matter. The end result was the same. ![]()
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[img]\"http://img.ranchoweb.com/images/cerek/cerektsrsig.jpg\" alt=\" - \" /><br />Cerek the Calmth |
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#26 | |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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Quote:
. . . . . . . . . . . IIRC the Shadow Thieves don't have any for sale, although there are a couple laying on a table just ripe for the taking [img]smile.gif[/img] ; Gorch, on the other hand, has a ton of them over at Mae'var's guildhall.
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Guerilla gourmet, and proprieter of the KFA.<br /><br />\"It\'s all part of the master plan.\" |
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#27 | |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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Quote:
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Guerilla gourmet, and proprieter of the KFA.<br /><br />\"It\'s all part of the master plan.\" |
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#28 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Quote:
I see all the reason in the world to police my own MODs. Sure, I could create a million items just as unbalanced as the Preserving Boots and Sanchuudoku, but then there'd be a million guys running around with the equivalent of tactical nuclear warheads in their packs, bragging about how cool they must be to have "earned" such gear....we already have a game like that, it's called Diablo. I can't even count the number of times I've seen a Level 4 Sorcerer running around in Godly Plate of the Whale.
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#29 | |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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Quote:
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Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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#30 | |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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Quote:
. . . . . . . . . . . IIRC the Shadow Thieves don't have any for sale, although there are a couple laying on a table just ripe for the taking [img]smile.gif[/img] ; Gorch, on the other hand, has a ton of them over at Mae'var's guildhall.[/QUOTE]Note the {yeah, that's it} after the I could..uh, purchase. He isn't planning on buying them; more like acquiring them the same way the ST's get their goods.
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