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#21 | |
Emerald Dragon
![]() Join Date: December 18, 2003
Location: Maryland USA.
Age: 63
Posts: 993
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#22 |
Xanathar Thieves Guild
![]() Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
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I like the group heal for things like Scatter Shot, which is a nightmare for mages, errant, or enemy Fire Balls, etc. For the tanker, Regeneration as it cools down can save a lot of mana, depending on how overwhelmed we might get.
For Revenants, I've found that a pure dps party with one healer seems to work better. My Ranger's party was Zevran, Lelianna and Wynne. That configuration seems to burn the bad guys down a lot faster.
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To those we have lost; May your spirits fly free. Interesting read, one of my blogs. |
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#23 |
Drizzt Do'Urden
![]() Join Date: June 25, 2004
Location: UK
Posts: 633
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We learn more as we go.
Focusing Shale on ranged attacks is quite impressive. |
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#24 |
Ironworks Moderator
![]() Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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One thing I'm finding (even though I'm only level 10) is that mages OWN in this game. With Morrigan as my nuker and Wynne the healbot and assistant CCer most groups are pretty much done in a matter of seconds.
Been using Alastair as my tank - tried using Sten for it but he was useless! |
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