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#21 | |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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![]() Quote:
"If the conditions for the Chain event to occur are met, any events in the "Chained Events" branch will occur (if conditions for individual events are met), else, any events in the "Normal Chain" will occur (if conditions for individuals events are met). That seems wordy and contains a bit of obvious stuff, but for a completely new user that might be necessary. If anyone can reword this and still retain the meaning and warnings, that would be greatly appreciated. |
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#22 | |
Dungeon Master
![]() Join Date: June 11, 2009
Location: Europe
Posts: 75
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![]() Quote:
So, er, ADDITIONALLY to adding extra instructions, I'd recommend to tune DC so that it always sets the event conditions back to default ("Always") for every new event. ![]() |
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#23 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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The only issue with this, is that they are the way they are because users earlier on requested that CocoaSpud do this.
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#24 |
Dungeon Master
![]() Join Date: January 6, 2008
Posts: 82
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Manikus, Oliver and Group,
I went back and reset the condition on the initial chain to "If event doesn't happen" and it worked. When you come from the North it reads "Chained Event" and when you come from any other direction (E, W or S) it reads "Normal Chain". This like using a calculator with reverse Polish notation or Superman in Bizzarro World, but I can live with this. |
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#25 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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I don't think it is working right yet, though.
In my example, aside from the Chain events, all other events were set to Always. Hmmm, Bizarro, huh. A while ago Uatu and I spent a lot of time thinking up bizarro cretures for a bizarro AD&D demi-plane that PCs could visit. ![]() |
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#26 | |
Dungeon Master
![]() Join Date: June 11, 2009
Location: Europe
Posts: 75
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![]() Quote:
![]() And again I don't see any logical reason for their request (well, this time even less). But, like you wrote elsewhere: ![]() |
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#27 |
Dungeon Master
![]() Join Date: January 6, 2008
Posts: 82
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Thats okay I don't need to see bizarro creatures. I can go to downtown San Francisco to do that. BTW I now recall that this is what I had to do to get the chained statements to work in our last project. I always figured it was a programming error.
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#28 |
Jack Burton
![]() Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
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Well, there is some type of error somewhere, as I cannot recreate your particular issue. For me it works as I've described or not at all.
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#29 |
Drow Warrior
![]() Join Date: July 8, 2003
Location: Madison, Wisconsin
Age: 85
Posts: 296
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Any consensus on this? Is this
what the confusion is about? |
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#30 | |
Drow Warrior
![]() Join Date: July 8, 2003
Location: Madison, Wisconsin
Age: 85
Posts: 296
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