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Old 01-24-2005, 03:03 AM   #191
Bozos of Bones
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Edited my post to remove the sneaking bit. I totally forgot about what Nanashi thought about the room. I'll still try to backstab him tho.
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Old 01-24-2005, 08:55 AM   #192
Larry_OHF
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I hope you guys were expecting me to make this battle harder. I cannot let you off so easily as to not even break a sweat. Where would be the fun in that?
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Old 01-24-2005, 08:56 AM   #193
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Whoever makes the next post will be #300. After that, please use the new thread that has already been set up.
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Old 01-24-2005, 09:46 AM   #194
Elif Godson
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wow I checked the forum yesterday morning and it was one page back, hehe couldnt get back on the rest of the day. Glad I didnt miss a whole lot
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Old 01-24-2005, 10:14 AM   #195
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I need to research the attack of Vincent against Kynnen, and take into affect all the information that I have. Now that it is definately down to PvP, I want to make this right.

However, I gotta go to school here in a little bit and get the kids ready for the sitters before that...so it will take me until tonight.

If any of you knowledgeable ones want to help me out...I need to know how long Kynnen's haste spell will last, or if it has already expired.

We are using a combination of 1st, 2nd, and 3rd editions, so no one edition will be right. Cyril and I work with what is best for "this" game, with "these" players.

PM me any info that you want. At the moment, I have an idea, but I want to hear confimrations of my thoughts from you who know rules better than I.
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Old 01-24-2005, 10:18 AM   #196
Larry_OHF
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Adding real quickly to what I was able to find...


Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Slow
Save: Harmless
Spell Resistance: No

The target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%.
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Old 01-24-2005, 10:27 AM   #197
dplax
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Awaiting some clarification before posting. Check the pm Larry.
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Old 01-24-2005, 10:42 AM   #198
Elif Godson
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dont forget to take into accoutn it is a back shot if I am correct on positioning, if I'm not disregard. It will give and additional bonuss to hit due to it being called and takeing the time to aim as well as Vince being proficient in bow's. Wide variety of what you have there if using 1st to 3rd, hehe ah the suspense
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Old 01-24-2005, 11:19 AM   #199
Morgeruat
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Quote:
Originally posted by Larry_OHF:
Adding real quickly to what I was able to find...


Caster Level(s): Bard 3, Wizard / Sorcerer 3
Innate Level: 3
School: Transmutation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: Single
Duration: 1 Round / Level
Additional Counter Spells: Slow
Save: Harmless
Spell Resistance: No

The target of this spell gains, +4 bonus to dodge AC, 1 extra action per round (allowing an additional attack or spell to be cast) and has their movement increased by 50%.
AFAIK Haste doesn't affect spell casting speed (or grant the ability to cast more than 1 spell per round). The rest looks good.
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Old 01-24-2005, 11:53 AM   #200
Legolas
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Haste does do that in 3E, I'm afraid. One of the most powerful spells in the lot, considering it's only level 3.
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