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Old 10-01-2002, 09:17 AM   #11
Dundee Slaytern
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-10 AC is considered weak in ToB. My solo Cavalier had -18 AC, and it helped tremandously( -20 AC is of course the best). A dead man, is a harmless man. The only time I can see the benefits of dualwielding is to use the Defender of Easthaven. This is from the solo perspective of couse, where survival is key, as opposed to a raw offensive( unless you are talking about Mages/Sorcerers).

Maybe it is because I play on Insane Difficulty, but most people do nowadays anyway, thus I would want to avoid getting hit at any point of time. When an enemy can hit for 40+ damage and attacks 4-5 times per round with fantastic THACO, damage will not seem so important after all and you will want to look into ways on how to improve your AC/Defense.
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Old 10-01-2002, 05:05 PM   #12
Lord Lothar
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Quote:
My solo Cavalier had -18 AC
How did you manage that???
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Old 10-01-2002, 09:33 PM   #13
Dundee Slaytern
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Quote:
Originally posted by Lord Lothar:
quote:
My solo Cavalier had -18 AC
How did you manage that??? [/QUOTE]A lot of good equipment and spells. Not the best I have achieved though. Blades can reach the AC cap.
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Old 10-01-2002, 09:41 PM   #14
True_Moose
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Quote:
Originally posted by Dundee Slaytern:
-10 AC is considered weak in ToB.
Really? My assassin with AC -8 never had any problems. I find anything under -10 sufficient. Maybe just me though I guess it all depends how much damage you're comfortable taking.
PS-Back you up on the blade. First time I fought my friend's lvl 40 blade with my fighter/mage maxed out xp, I though he was full of...well, you know But then he promptly "took it to me"
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Old 10-01-2002, 09:49 PM   #15
Dundee Slaytern
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It is considered weak if you play on Insane Difficulty. I like it when my enemy has to score a critical hit in order to hit me.
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Old 10-02-2002, 11:14 PM   #16
Ilythiiri
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Join Date: September 2, 2002
Location: Underdark
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Quote:
Originally posted by Dundee Slaytern:
-10 AC is considered weak in ToB. My solo Cavalier had -18 AC, and it helped tremandously( -20 AC is of course the best). A dead man, is a harmless man. The only time I can see the benefits of dualwielding is to use the Defender of Easthaven. This is from the solo perspective of couse, where survival is key, as opposed to a raw offensive( unless you are talking about Mages/Sorcerers).

Maybe it is because I play on Insane Difficulty, but most people do nowadays anyway, thus I would want to avoid getting hit at any point of time. When an enemy can hit for 40+ damage and attacks 4-5 times per round with fantastic THACO, damage will not seem so important after all and you will want to look into ways on how to improve your AC/Defense.
erm so what did your cavalier wield? coz i wanted to gather enough information on weapons as so i won't put on the wrong proficiencies... i m currently soloing on berserker/cleric.. dual wielding.. but sometimes when i come across good weapons i feel kinda of upset that i had to sell it or leave it as i can't use them. I m using flail of the ages and defender of easthaven with insane difficulty(not that difficult in SoA, have not gone to ToB yet).

i intend to start a solo cavalier on my next game so.. pls help..
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Old 10-02-2002, 11:32 PM   #17
True_Moose
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Berserker/cleric
- Go for flails, hammers and two weapon style. Trust me

Paladin
- Go for either 2handed swords or
- Bastard swords and either flails or hammers and two weapon style. Again, trust me

Dundee - Yah, my assassin was on insane. Course he went through an absolute ****load of potions and spells

[ 10-02-2002, 11:34 PM: Message edited by: True_Moose ]
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Old 10-02-2002, 11:37 PM   #18
Ilythiiri
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Quote:
Originally posted by True_Moose:
Berserker/cleric
- Go for flails, hammers and two weapon style. Trust me

Paladin
- Go for either 2handed swords or
- Bastard swords and either flails or hammers and two weapon style. Again, trust me

Dundee - Yah, my assassin was on insane. Course he went through an absolute ****load of potions and spells
yeah.. thnx for the advice..
but i don't seem to come across any good bastard swords... and i don't intend to dual-wield flails and hammers.. as i feel its too powerful..
i think i will try halberds and two-handed swords....
and thnx you all again...
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Old 10-02-2002, 11:49 PM   #19
True_Moose
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Quote:
Originally posted by Ilythiiri:
yeah.. thnx for the advice..
but i don't seem to come across any good bastard swords... and i don't intend to dual-wield flails and hammers.. as i feel its too powerful..
i think i will try halberds and two-handed swords....
and thnx you all again...
If you're soloin you can never get enough power, though I understand. I got bored of the combo too.
The reason I say bastard swords is (spoiler?)
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1) There are two excellent bastard swords in the Underdark
2) You'll find a great pally only bastard sword on the 3rd level of Watcher's Keep
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Old 10-03-2002, 01:20 AM   #20
Dundee Slaytern
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ToB Spoiler
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My Cavalier started off with 2* in the following,

1) Two-Handed Sword
2) Axe
3) Two-Handed Weapon Style

By the time he reached level 34, he had specialised in the following as well,

4) Warhammer
5) Sword and Shield Style
6) Bastard Sword
7) Long Sword( on hindsight, Flail would have been better)
8) Mace( proficient only)

--------
  1. The reason for Two-Handed Swords is because in the beginning, enemies are not really dangerous so you can afford to go for damage and greater range. You will get the Sword of Chaos +2 from Jon Irenicus' Dungeon and it will serve you well until you do the Copper Coronet Sewers and obtain Lilarcor +3. Lilarcor will be your main weapon until you slay Firkragg and gain the powers of Carsomyr +5. Come ToB, you will also get to use the Sword of Grief +5, a very powerful sword.

    In SoA, using Two-Handed Swords will be very common as not much will pose a threat to you. In ToB however, a shield will help prevent untimely deaths and Two-Handed Swords are best used for boss fights where the boss practically ignores your AC.

  2. Axes are wanted because it is the only reliable range weapon a Cavalier can use. Azuredge +3 is an excellent Undead killer in the beginning and in ToB, you can buy the K'loragath +4.

  3. Two-Handed Weapon Style means faster swings, more critical hits and more damage. Important when you want to kill the target as fast as possible.

  4. Crom Faeyr +5 for bashing open locks in ToB and dealing with pesky Golems.

  5. For better AC versus ranged attackers while you deal with the melee guys.

  6. For the Paladin-Only Bastard Sword in Watcher's Keep. It can be upgraded to become a +5 enchanted sword of butt-kicking goodness.

  7. Flails will be better because of the Defender of Easthaven +3 and Flail of Ages +5.

  8. Mace of Disruption +2, for all your really mean Undead killing.
Heh, heh, play your cards well and the only time you will need to drink health potions is during boss fights.
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