Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 09-05-2002, 05:40 PM   #11
The.Relic
Red Dragon
 

Join Date: March 1, 2001
Location: Long Beach, CA. USA
Age: 68
Posts: 1,589
SPOILER . . . . !!!

.
.
.
.
.
.
.

.
.
.
.
.
.
.
.
.
.
Alot of good tips here so I will add only one. Fighters usually have fairly low intelligence unless you were willing to spend a long time on your rolls, or used an editor to alter it. At any rate you should have amassed a fair amount of "Potions of Intelligence". You can have your tanks drink those and their intelligence will jump up into the "20's", that will help them be able to take more hits from "Flayers" without dying so quickly.
The.Relic is offline   Reply With Quote
Old 09-05-2002, 07:23 PM   #12
DrowChow
Elite Waterdeep Guard
 

Join Date: August 20, 2002
Location: Nowhere, FL
Age: 40
Posts: 13
I usually cast chaotic commands and/or hit and run nukings. Cloud kill and Fireball work wonders!
__________________
People are Stupid :: Wizard\'s 1st Rule
DrowChow is offline   Reply With Quote
Old 09-05-2002, 08:09 PM   #13
Morgeruat
Jack Burton
 

Join Date: October 16, 2001
Location: PA
Age: 44
Posts: 5,421
cloudkill and fireball from WANDS work well, otherwise the flayers mag resist will block 90% of the attacks, protection from magic weapons will keep your fighters from being hit by the Illithids (not sure if it's a caster only spell tho, if so then your mage will be immune)

cast chaotic commands on your fighters, and have them drink lots of potions of genius, and potions of mind focusing to recover from any int drain they do take, also using wave attacks, sending one or two tanks on a 'thid then backing them out to let summons/other tanks attack, then switch, the wait is usually enough to let your first group heal from the mind drain and then go back in to relieve the second so they can heal.

also, if you have ToB the (greater) deathblow HLA will kill them in one hit, with no save, although you're most likely too low level to think about using it, it does exist as a useful option when you run into them in ToB (only in one spot IIRC)
__________________
"Any attempt to cheat, especially with my wife, who is a dirty, dirty, tramp, and I am just gonna snap." Knibb High Principal - Billy Madison
Morgeruat is offline   Reply With Quote
Old 09-05-2002, 08:34 PM   #14
Jeffi0
Zhentarim Guard
 

Join Date: September 3, 2002
Location: Canada
Age: 41
Posts: 308
The best tactic I found was to be in an enclosed room, summon 5 guys, quickly open a door to a mind flayer room and send 'em in, and when three died start summoning again so you'd have another batch of 5 ready at about the same time that the last two die, and keep 'em coming. If you run out of summoning spells then close all the doors, rest, and start the process again. Works quite well since the mind flayers don't heal themselves. [img]smile.gif[/img]
__________________
<br /><br />[url]\"http://www.nuklearpower.com/daily.php?date=010302\" target=\"_blank\">http://www.nuklearpower.com/daily.php?date=010302</a> First 8-Bit Theater comic. The first few aren\'t really funny, but the rest are great.
Jeffi0 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
need help in mind flayer city Mr_Krift Baldurs Gate II: Shadows of Amn & Throne of Bhaal 5 06-30-2003 12:40 AM
Mind Flayer tower Baldurs Gate II: Shadows of Amn & Throne of Bhaal 1 03-23-2003 02:39 PM
MInd FLayer encave dragonclaw30 Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 07-29-2002 10:21 AM
Mind Flayer City........HELP,man... Gil-Galad Baldurs Gate II Archives 2 06-01-2001 11:12 PM
Help with Mind Flayer Drewhead Baldurs Gate II Archives 19 04-10-2001 12:24 PM


All times are GMT -4. The time now is 08:43 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved