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#11 |
Emerald Dragon
![]() Join Date: December 10, 2003
Location: UK
Age: 41
Posts: 961
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hmmm, your focus on defeating heavly armour foes limits your effectiveness Vs swarms.
Every army can swarm, even Necrons, so you might need to use your vehicals to tank rush anyone getting too close.
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-Jenn |
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#12 |
Dungeon Master
![]() Join Date: January 27, 2005
Location: Canada
Age: 38
Posts: 83
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wow cool army list jorath tell us how the tournament goes. What is the Strenghts and weaknesses of the eldars?
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[img]\"http://i31.photobucket.com/albums/c364/BryanGuitarDude/SIG%20PICS/pspspinning9ok.gif\" alt=\" - \" /> |
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#13 |
Jack Burton
![]() Join Date: August 24, 2002
Location: Aussie now in the US of A!
Age: 38
Posts: 5,403
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Well I'm sure you can tell which army I would suggest
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#14 |
Harper
![]() Join Date: October 6, 2001
Location: Iceland
Posts: 4,706
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Plasma cannons, misslelaunchers with frag (blast) missles and heavy bolters are very effective against swarms, also of course the assault cannons on the terminators and the dreadnaught, I'm acctually more worried about heavily armoured foes... [img]smile.gif[/img]
Anyway I'll let you know how it goes... The Eldar are fast but pretty weak... havn't played them and only once against them, they have to make sure they wipe out the units they charge because if the enemy strikes them back they are in trouble... [img]smile.gif[/img] but the models are some of my favourite, specially the Howling banshees... |
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#15 |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Jorath, have your commander ditch that combi weapon and take a bolt pistol -- garners you a +1 in Hand to Hand. (If you're dying for a plasma gun, give another one to your command squad troopers.) Also, you should consider an iron halo instead of the artificer armor. Artificer armor won't help when a star cannon comes gunning for you.
Here's my 1850 pt. Ultra-Smurf army I will be playing in a tourney this weekend: 2- wound Chaplain with Term Honors 5-man Command Squad, w/ Apothecary, Company Champion, Standard Bearer, and Vet Sarge (Power Fist) - Mounted in Razorback w/ Lascannons Troops: 6-man Tact Squad with Heavy Bolter and Plasma Gun, mounted in Razorback w/ Las 5-man Grey Knights in Power Armor squad, with incinerator and psycannon (may flip over to Elites at no cost, will allow them to deep strike) 6 Scouts w/ H. Bolter, 2 snipers Elites: Dreadnaught w/ Assault cannon and CCW 5 Termies w/ 2 Assault cannons Fast Attack: Bike Squad -- 4 bikes (w/ melta and plasma) and Attack bike w/ multimelta Land Speeder Tornado w/ Multimelta and Heavy Flamer 7-man Assault Squad w/ Vet Sarge (P. Fist) and 2 plasma pistols. Heavy: 5-man Devastator Squad with 2 Plasma Cannons 50 models, 1850 pts. -- COME GET SOME!! ___________________________________________ And Here's my standard Eldar Army, About 1850 points: Seer Council -- 5 man squad (245 pts w/ powers + wargear) Troops: 10 Black Guardians w/ Bright Lance led by Warlock w/ conceal. 10 Bl Guard w/ Starcannon led by Warlock w/ conceal. 6 Guardian Storm Squad with 2 flamers (will travel in the Falcon, below) 6 Ranger snipers Elites: - 6 warp spiders - 7 Banshees, w/ Exarch w/ Executioner - 7 Dire Avengers w/ Exarch Heavy: - Wraithlord w/ Bright Lance - Falcon w/ holo field, spirit stones and scatter laser - 4 Dark Reapers Fast: - 1 Viper w/ shuriken cannon This Eldar army is well-vetted and wins a good percentage of the time. |
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#16 | ||
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Quote:
For armored units, plasma and melta, krak missiles (I have a Dev squad with 4 ML's) and assault cannons (rending on a 6). Generally, if you want an armor-munching army, look to Eldar or Dark Eldar. They've got the most AP1, AP2 and AP3 stuff. Starcannons munch through marines like butter. For a marine army, though, I find the greatest success in just relying on my massed bolter-style fire. If you make the enemy take enough armor saves, they will fail. Quote:
[ 06-07-2005, 05:44 PM: Message edited by: Timber Loftis ] |
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#17 |
Emerald Dragon
![]() Join Date: December 10, 2003
Location: UK
Age: 41
Posts: 961
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my base Tau list for runs at 88 models, and it's not realy a swarm army.
Basic squads 12 Fire Warroirs X4 20 Kroot X2 that's my basic 88, at just under 800 points. For my HQ I'd take a shas'el and two bodyguards, shield generators plasma rifles and missle pods on all, then round out the list with three units of one broadside each as my heavy support, shield generator on each. that gives me a list without elites, but I could drop one broadside for three stealthsuits, though they can be tricky to use effectivly.
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-Jenn |
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#18 |
Harper
![]() Join Date: October 6, 2001
Location: Iceland
Posts: 4,706
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Ugh, I misunderstood what was meant about swarms... rippers and such... I think the tournament uses a special house rule for them, if I remember correctly it made swarms much harder to kill, even if you had flamers, I have to look it up.
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#19 |
Emerald Dragon
![]() Join Date: December 10, 2003
Location: UK
Age: 41
Posts: 961
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I was talking about armys that use massed grunts to beat you down with numbers, aka swarms.
Your force, though pretty good would have trouble dealing with high numbers, you get a fair number of shots, but any force that outnumbers you is going to get into close combat, or close enough to decimate your lines.
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-Jenn |
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#20 | |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Quote:
Just my [img]graemlins/twocents.gif[/img] |
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