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Old 03-09-2005, 06:58 PM   #11
Vaskez
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Join Date: April 30, 2001
Location: szép Magyarország (well not right now)
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You know you're a true geek when you're a "fan" of a company that makes processors [img]tongue.gif[/img]

I'm slighly skeptical about the success of this product: the "first" in any new type of product is always overpriced and under-performs - what can you really do with a resolution of 320x240? Its too small to appreciate the graphics anyway.

I'm also skeptical about the "low power consumption" - yeah relative to a PC or something [img]tongue.gif[/img] Currently mobile phone batteries may last up to a week if you don't talk much, but start rendering polygons and blowing out stereo sound (although headphones would save power) and the battery life will drop drastically.

However, I'm glad to see that they're using OpenGL and not some licensed or proprietory API. I've done some OpenGL programming so I appreciate what it can do [img]smile.gif[/img]
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Old 03-09-2005, 07:09 PM   #12
Hivetyrant
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Quote:
Originally posted by Vaskez:
I've done some OpenGL programming
GEEK!!! [img]tongue.gif[/img]
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Old 03-09-2005, 08:50 PM   #13
Vaskez
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Quote:
Originally posted by Hivetyrant:
quote:
Originally posted by Vaskez:
I've done some OpenGL programming
GEEK!!! [img]tongue.gif[/img] [/QUOTE]Predictable. And that's all you could come up with from my pretty long post [img]tongue.gif[/img]
You're just jealous that you don't know how the hell graphics programming is done [img]tongue.gif[/img] Knowledge is power. Bow down to me, fool

Anyway, shall we take a vote? What's more geeky, worshipping an electronics company or knowing how to program? [img]tongue.gif[/img]

[ 03-09-2005, 09:17 PM: Message edited by: Vaskez ]
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