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Old 07-08-2002, 07:13 AM   #11
Maxamus
Manshoon
 

Join Date: June 14, 2002
Location: Someplace
Posts: 181
Ok tryed it again, it almost worked, should i do it again?

Irenicus disappeared to the south edge, and his spawn came for me.

First, i sent all my hasted summoned at the demons, distracting witht eh tanks so my clerics and wizard coudl cast spells. I smited the demons, but they got to my tanks, and when i took Irenicus on, fully healed, it ryed doing slayer. End factor, he totally ignored my main guy, who slowly died of the slayer damage, and went after vic and jaheria. so, he had no damage, and the shield weren't down, but the slayer me was able to get him to near death.

Should i try it this way again?
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Old 07-08-2002, 09:45 AM   #12
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Quote:
Originally posted by Maxamus:
Ok tryed it again, it almost worked, should i do it again?
Irenicus disappeared to the south edge, and his spawn came for me.
First, i sent all my hasted summoned at the demons, distracting witht eh tanks so my clerics and wizard coudl cast spells. I smited the demons, but they got to my tanks, and when i took Irenicus on, fully healed, it ryed doing slayer. End factor, he totally ignored my main guy, who slowly died of the slayer damage, and went after vic and jaheria. so, he had no damage, and the shield weren't down, but the slayer me was able to get him to near death.
Should i try it this way again?
Sigh... I will never understand why people like the Slayer Change. It is too over-rated.

Treat Irenicus as you would an Adamantium Golem. Also, did you run out of summoning spells after dealing with the Demons/Devils? They are still useful to distract him. If Irenicus targets one of your weaker party members and refuses to change target, game over for him.

Pause the game and pass the Boots of Speed to the target. Make the target run in circles around your tanks, so that everybody can get free hits on Irenicus. He will eventually fall.
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Old 07-09-2002, 04:17 PM   #13
syrneia
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Join Date: May 29, 2002
Location: canada
Posts: 71
Quote:
The battle should not be a problem at this stage of the game. Even Irenicus the Slayer should not have any chance against your weaponry and abilities.
in complete agreement...got through first try
demons are butter by now
jon went down under ettercaps and ogre berserkers (and me of course)
while everyone stood around and watched haha
did many people have this tough a time..?
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Old 07-09-2002, 09:58 PM   #14
Magness
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Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
I found this final battle to be not too difficult.

The key is to take out Jon's demons first. Summon up the toughest monsters possible. I'm partial to elementals. I've found that it doesn't matter how much duration they are supposed to have. In every battle against Jon, he's eventually cast a death spell and wiped out my monsters. But usually not before they're wiped out 2 or 3 of the demons.
Focus all of your summoned monsters on 2 of Jon's 4 demons. Let 2 of your tanks focus on the other 2. Have your very best tank engage Irenicus. (Someone's got to keep him busy.) Oh yes, as previously mentioned, the Horrid Wilting is great for dealing out damage to the demons.

Another key is to use all of your best protective and buffing magics and potions prior to this battle. I like casting simulacrum spells on both of my mages. This ends up giving me ** 4 ** mages to cast breeching spells on Irenicus. BTW, whenever Irenicus casts any sort of protective spell, have a mage cast a breeching spell to take it down.

Once his demons are gone, your seriously buffed up party is ready to put a serious whupping on Irenicus.
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Old 07-10-2002, 03:23 PM   #15
untouchable
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Join Date: December 11, 2001
Location: calgary
Age: 40
Posts: 155
personaly i had my mage cast time stop and then use the dissintegrate spell on the demons. you should be able to turn all the demons into dust. then have keldorn of korgan start to beat on jon. have your mages cast flame arrows at him and he should die pretty quick. a spell sequencer with 3 flame arrows will speed up the process.
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