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Old 05-14-2002, 04:34 PM   #11
Dragon Knight Kain
Elite Waterdeep Guard
 

Join Date: May 12, 2002
Location: U.S. (Ohio)
Posts: 27
Nope not jokeing not summoning just cast gate spell to where my secret place is were I experiment on things and I have 40 imps there they come through and do what ever I say Don't ask me how I do it its a secret only me and my friend know.
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Old 05-14-2002, 04:35 PM   #12
kanri
Dungeon Master
 

Join Date: April 5, 2002
Location: mars
Posts: 74
Mine is the...
1. Fire ball
2. finger of death
3. cause critical wounds
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Old 05-14-2002, 09:12 PM   #13
Xero279
Symbol of Cyric
 

Join Date: May 12, 2002
Location: Atlanta
Age: 38
Posts: 1,360
I like wyvern call, fire arrow, and finger of death. fire arrow does A LOT of damage and is low lvl so u can use a lot for those who resist finger of death.. plus the wyvern makes a good tank. O, and i have my OWN torture chamber [img]smile.gif[/img] (actually i have two)
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Old 05-15-2002, 08:39 AM   #14
Helspanth
Quintesson
 

Join Date: January 21, 2002
Location: Thessaloniki,Hellas
Age: 44
Posts: 1,050
1.Animate Dead
2.Death spell
3.Abi Dalzim's horrid wlting

Necromancy rocks!!!!!!
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Old 05-15-2002, 09:16 AM   #15
Gedd
The Magister
 

Join Date: August 15, 2001
Location: London, UK
Posts: 119
Melfs Minute Meteors. Ihave a 19th/24th level mage/thief with high dex. Improved haste plus metoers equal 10 attacks/round. Really quite funny watiching them explde rapidly one after the other. I found that the time stop trap plus meteors mean that you fire about 15 instantly, watch them explode simultaneiously doing about 140 points of damage. They also rip down stoneskin and mirror immage, are +5 weapons (iron gollems) do fire dammage AND are only level 4!

What more could you want?
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Old 05-15-2002, 09:20 AM   #16
Gedd
The Magister
 

Join Date: August 15, 2001
Location: London, UK
Posts: 119
Melfs Minute Meteors. Ihave a 19th/24th level mage/thief with high dex. Improved haste plus metoers equal 10 attacks/round. Really quite funny watiching them explde rapidly one after the other. I found that the time stop trap plus meteors mean that you fire about 15 instantly, watch them explode simultaneiously doing about 140 points of damage. They also rip down stoneskin and mirror immage, are +5 weapons (iron gollems) do fire dammage AND are only level 4!

What more could you want?
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Old 05-15-2002, 09:59 AM   #17
Gothmog, Lord of Balrogs
Elminster
 

Join Date: March 23, 2002
Location: Lynchburg, Virginia
Age: 40
Posts: 460
Gedd, double-posting is evil.

Also, MMM is only 3rd level, not 4th. (even better!) but, in ToB, Energy Blades is better. you throw them at 9/round, they do 2d10 electrical plus 1d4+5 piercing. fighter/mages kill dragons real quick, especially in a time stop.
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Old 05-15-2002, 10:29 AM   #18
Sir Exxon
Zartan
 

Join Date: October 15, 2001
Location: Oslo, Norway
Age: 36
Posts: 5,367
Disintegrate. Really cool spell, though the chances of it succeeding is rather low.
But the strongest spell, IMO, is Imprisonment, by far. Really powerful spell, and the worst one to get across if you go solo...
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Old 05-15-2002, 11:27 AM   #19
Helspanth
Quintesson
 

Join Date: January 21, 2002
Location: Thessaloniki,Hellas
Age: 44
Posts: 1,050
Quote:
Originally posted by Sir Exxon:
Disintegrate. Really cool spell, though the chances of it succeeding is rather low.
But the strongest spell, IMO, is Imprisonment, by far. Really powerful spell, and the worst one to get across if you go solo...
Just a question.
When you disintegrate-imprison an opponent do you get the loot from them?
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Old 05-15-2002, 07:41 PM   #20
Xero279
Symbol of Cyric
 

Join Date: May 12, 2002
Location: Atlanta
Age: 38
Posts: 1,360
NO, if you imprison them you dont get anythign unless you use freedom on them, and with distentegrate there is a high change their items will be destroyed along with them that sucks lol but its a cool spell. flesh to stone is cool too cuz u shatter them after they harden lol
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