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#11 |
Red Dragon
![]() Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
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When we are speaking this matter, I'd like to stress one related bug in the logic of the game:
If you are using a PER boosting item or a spell, your score at other people will go up - but it cannot cross 100. The bug consists in the fact, that the score is set to 100 without taking into account that your PER will go down later. When your PER will go down, you will lose score proportionally to the lost boost. And this can be much more than it should be. An example: Suppose you have 90 with respect to X. Now, you boost your PER by 50. You should gain 25 in reaction but the reaction cannot cross 100. You will have 100 with respect to X. Now, the boost is over. You are loosing the extra 25 in reaction in all cases, including X. Therefore, you will have 75 with respect to X. Result: Because you have boosted your PER, you have lost in reaction! Never use PER boosting spells or items! Or, rather, use them only if you cannot lose reaction by the mechanism described above. Keep in mind that the reaction boost = PER boost/2 and that you will lose the full value of the reaction boost later.
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My name is Demon\'s Last Day. Yes, the last one. |
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#12 |
The Magister
![]() Join Date: June 7, 2004
Location: A room - Quite nice really.
Age: 34
Posts: 133
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start taunting; make them attack; get revenge ^-^
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God isnt in today. |
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