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Old 03-01-2002, 11:46 PM   #11
Luvian
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Join Date: June 27, 2001
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Azred, download my version and try it. Tell me what you think of it. It is my first big item.

(I started editing about 3-4 days ago)
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Old 03-02-2002, 12:21 AM   #12
koconnor100
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Join Date: March 1, 2002
Location: Canada
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I personally would have used an icon of a dog or something , and made it a quick item , rather like that spider amulet that has a once per day use to summon a giant spider ?

A weapon that summons is...kewl..but if it's not do-able don't sweat it. Work with the game engine , not against it, and you'll avoid problems. Make the weapon something that returns to your hand and it's already pretty cool to begin with. Make it Monster-X must save at -4 or be destroyed and it's really cool (shades of the Alzar Axe or Mace of Disruption or Rod of Smiting !)
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Old 03-02-2002, 12:38 AM   #13
Luvian
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Yes, but going against the engine is what I want. The best way to learn something is th push yourself to the limit.
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