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#11 |
Drizzt Do'Urden
![]() Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
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I would say go with longswords for dual wielding.
I don't think you can put proficencie points in weapons classes once the second class exeeds the first one. You merely get your stuff back but the remainder of the game you'll be playing as a mage. So if you want to dual to a mage and dual wield long swords, put as much proficencie points in longswords and dual wield. When you dual at level 9, you should be able to put 5 stars in longswords and 2 in dual wield. Then if you dual to a mage, put your points in something else. I'm playing right now as a fighter dualed to a cleric and have 5 stars in warhammer and 2 in sword and shield style and am kicking myself for not putting them in dual wield. Bah, anyway, i do have a very low AC so it's not that bad.
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JR<p>Damned i lost cousin Jan\'s techno gloves<p>Forest runner and first gnomish demiranger-protector with slightly rougueish tendencies and a natural dislike for Aerie |
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#12 |
Elite Waterdeep Guard
![]() Join Date: November 20, 2001
Location: uk
Posts: 48
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By the way what weapon class is the Crom Faeyr? [img]graemlins/egypt.gif[/img]
[img]graemlins/1drowndead.gif[/img] |
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#13 |
Elite Waterdeep Guard
![]() Join Date: November 17, 2001
Location: CA
Posts: 34
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Hi there... just a piece of advice... Mage/Fighter bad idea. THe fighter will have all of the mage restrictions on wepons and can't cast magic with armor on and mages don't do so well at the forefront of the fighting because if they get hit their spells are lost. Many other things dual-class well with a mage however.
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#14 |
Drizzt Do'Urden
![]() Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
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Crom Fayer is a warhammer and a figther dualed to a mage might be a bad idea but a kensai dualed to a mage is a totaly different thing.
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JR<p>Damned i lost cousin Jan\'s techno gloves<p>Forest runner and first gnomish demiranger-protector with slightly rougueish tendencies and a natural dislike for Aerie |
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#15 |
Elite Waterdeep Guard
![]() Join Date: November 20, 2001
Location: uk
Posts: 48
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Suppose you have a point there but with dual classed kensai to mage, a kensai cant wear armour anyway, and once at the level my dual classed mage can use the kensais swords again, and if the ac low enough with enough protection spells on him, he might just rarely be hit, (i hope). [img]graemlins/egypt.gif[/img]
[img]graemlins/1drowndead.gif[/img] |
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#16 |
Drizzt Do'Urden
![]() Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
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quote: That's not the case.
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JR<p>Damned i lost cousin Jan\'s techno gloves<p>Forest runner and first gnomish demiranger-protector with slightly rougueish tendencies and a natural dislike for Aerie |
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#17 |
White Dragon
![]() ![]() ![]() ![]() Join Date: October 19, 2001
Location: York, UK.
Age: 42
Posts: 1,815
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I think you can continue adding prof points all the way. You can with Anomen so I assume everyone else can do it too. Fighters get six stars at the begginning right? I would recommend this combo myself:
Long Sword ** (and get the Daystar early on. By god that sword kicks a$$) Katana ** (and use the Dakkon Zerth Blade. You have to have the add on items for that - but you can download them from somewhere I am sure) Two Weapon Style ** When you go to a mage give them the prof point in sling (you don't get the option of adding it to your existing ones. You count as a mage until you get to one level higher than you dualled at, so no long swords or katanas for a while). You want to keep the char away from monsters where possible due to appalling ThAC0 so a missile weapon is a good idea. When you have the fighter skills back keep adding to the above weapons. I recommend adding to Two Weapon Style first as otherwise you will consistantly miss everything with both weapons. The penalties to ThAC0 are quite large unless you have maxed out in this.
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#18 |
Elite Waterdeep Guard
![]() Join Date: November 17, 2001
Location: CA
Posts: 34
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quote: Lol i know, deleted the post...
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#19 |
Elite Waterdeep Guard
![]() Join Date: November 17, 2001
Location: CA
Posts: 34
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If you are a mage i don't think you can add more than one porf point into a wepon or wepon style... Maybe it's just me but i prefer non-dualclassed chars... they gain their respective skills far faster.
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#20 |
Elite Waterdeep Guard
![]() Join Date: November 20, 2001
Location: uk
Posts: 48
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But then how about dual weilding kensai, with profiences in hammer flail, to be able to use the crom faeyr(if it is one handed- i hope it is!), and to be able to use the flail of ages +3 or +5,, then dual with the mage at level 9 or 13.! Juat a thought! [img]graemlins/egypt.gif[/img]
[img]graemlins/1drowndead.gif[/img] |
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