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#11 | |
Zhentarim Guard
![]() Join Date: May 4, 2001
Location: S.Windsor, CT, USA
Posts: 308
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Quote:
------------------ ![]() "This place will be your tomb." |
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#12 |
Manshoon
![]() Join Date: April 4, 2001
Location: Indianapolis, Indiana, USA
Posts: 150
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Not to mention that when you get high a monk high enough, his/her fists become +3 weapons. I think the Celestial Fury is only +2. (Although I could be wrong...)
Glycerine |
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#13 |
Zhentarim Guard
![]() Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
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No, Celestial Fury is +3.
I don't see a monk with Celestial Fury myself, They can use it sure, but I could find another character that could use it better. Id rather give Celestial Fury to a warrior with GM Katana and maybe 2 weapon style, or just a basic fighter. My monk I want to use his damaging hands. Great damage and speed. |
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#14 |
Dungeon Master
![]() Join Date: June 13, 2001
Location: Elizabethtown, PA USA
Posts: 78
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Could anyone tell me what the Monk's strong hold is?
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#15 |
Very Mad Bird
![]() Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 53
Posts: 9,246
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Nalia's Keep. Same as the fighter.
------------------ I am the walrus!.... er, no hang on.... ![]() A fair dinkum laughing Hyena! [This message has been edited by Yorick (edited 06-13-2001).] |
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#16 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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Let me clear this up I don't understand:
When my monk is with the scarlet minja-to: It saids 5 attacks per round....is this true. Do I only get 4 attacks per round with fists? or is it with weaps as well? |
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#17 |
Zhentarim Guard
![]() Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
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IF your monk is attacking with 4 or 5 attacks a round with a weapon, you haven't gotten the latest patch for the game yet, the old version let your monk attack with a weapon at the same speed as his fists, which is wrong. Your monk should only be getting these amounts of attacks with fists only, not with weapons.
You can either keep the version you are using and let your monk swordfight everything, or you can get the newest patch download which will fix this problem. |
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#18 |
Vampire
![]() Join Date: April 28, 2001
Location: Cambridge
Age: 42
Posts: 3,877
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I only bought BG2 Bonus Edition in April, surely it should be quite bug free.
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#19 |
Zhentarim Guard
![]() Join Date: May 29, 2001
Location: harwood, md.
Posts: 381
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Nope, baldur's gate is more buggy than you think. Go to Baldurdash site for some great patches that will fix a TON of stuff you don't know about. Reading the fix list is VERY interesting to see all the problems.
And the monk attacks are a bug. They take the monks attacks with his fists and lets you attack with a weapon at the same speed for some reason, kinda icky to have a swordwelding monk LOL. |
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#20 |
Emerald Dragon
![]() Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 59
Posts: 960
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yep VERY buggy. There should be a monk sub-class for sword weiling ninjas.
At level 15 monks hands go to +3 weapons. But you can also get gauntlets of crushing which are +4 to hit and +4 damage.... i just dont know if its cumulative ie +7 to hit and damage.... any clues out there?? ------------------ THERE CAN BE ONLY ONE!!!!!!!!!!! |
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