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#11 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
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I bought NWN and played that along with the expansions but I took a break from it for a party of Wiz8. Also played some Sacred but it didn't live up to expectations.
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#12 |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 60
Posts: 5,634
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I'm really annal about turn-based combat, any hope for something new there?
... funny thing though, I hardly ever use it in this game!?
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#13 |
Symbol of Cyric
![]() Join Date: November 4, 2001
Location: Baltimore, Md
Age: 71
Posts: 1,106
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Yeah, real time sux. When I play an RPG I want to be able to think and not rely on reflexes. For that I would go for FP shooters...
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#14 |
Zhentarim Guard
![]() Join Date: January 22, 2002
Location: Sheffield, UK
Age: 75
Posts: 322
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I totally agree with Ziggurat.
As probably one of the oldest on these boards I haven't got the reflexes I once had so pass up on many games which has 'RTS' on the cover. Unfortunately, turn based games seem a dying breed. |
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#15 |
Jack Burton
![]() Join Date: July 19, 2003
Location: an expat living in France
Age: 40
Posts: 5,577
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I also prefer turn based for RPG's or pausable (BG and NWN series).
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#16 |
Jack Burton
![]() Join Date: May 16, 2003
Location: Dartmouth, NS Canada
Age: 60
Posts: 5,634
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I tried Icewind Dale and the pause thing drove me nuts! I don't understand why they don't just make them all turn-based and if you don't want it, you leave it off! Pool of Radiance was a good example of this and I really liked the combat style, very much like Temple of Elemantal Evil.
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