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Old 01-30-2002, 11:55 AM   #11
the freshmaker
Elite Waterdeep Guard
 

Join Date: November 21, 2001
Location: New York
Posts: 9
quote:
Originally posted by chimera99:
Most NPC's have places they won't go, Myles has more than most. Load him down and then run around until he goes unconconsious. Then cross into the next area. He won't be as effective and he will whine a lot, but that's what he gets for being picky.

[ 01-30-2002: Message edited by: chimera99 ]




eff myles. [img]graemlins/finger2.gif[/img] If he's going to be a little whiney loser, I'll let him go home to his mommy.

When you let an NPC go, do they go back to his original place you picked them up or stay were you dropped them off?
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Old 01-30-2002, 12:42 PM   #12
Coradin
Elite Waterdeep Guard
 

Join Date: January 20, 2002
Location: Innsmouth
Posts: 22
NPC's generally return to the place you found them. The exception is RFS-81 who will wait wherever you leave him.

I am playing a new game with the combat speed turned all the up and in continuous combat mode, it has sped things up some.
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