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#11 |
Zhentarim Guard
![]() Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
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I've been working on the multiple monster attacks. It's been added to the editor and data files, I just need to test things in combat.
I will also add markers for the text colors in the next release. red - /r blue - /b green - /g yellow - /y white - /w The default for all event text will be white text, and the markers will toggle like the highlight marker does. Using /r will give you red text until you specify another color. The marker will only affect the current event, the next event with text will start with white text as default again. ------------------ CocoaSpud Dungeon Craft Development Team http://uaf.sourceforge.net |
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