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#11 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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exclude larrys shifter!!!
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#12 |
Ironworks Moderator
![]() Join Date: October 26, 2003
Location: Sydney, Australia
Age: 44
Posts: 4,416
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Sorc's would have big advantage as well with the amount of spells at there disposal. What about Multi clases ? anything not allowed ?
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#13 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
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Keeping it simple and fair, everyone a level 40 fighter?
Then the week after it's everyone a sorcerer, next a 10/30 rogue assassin, after that... |
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#14 |
Ironworks Moderator
![]() Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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I still have my half-orc fighter.
Not a friendly fellow. |
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#15 |
Jack Burton
![]() Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 42
Posts: 5,556
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well its more fun to have each of thier own unique character but we should exclude characters that dont rely on magical weapons at all such as stated already:
monks wizards/socerer shifter i think priest and druids can be included becuase they are not really powerful in spells since they need weapons to complement themselves. my 2c. about multiplayer.. well whoever is in charge.. its up to you guys. perhaps a maximum of lvl 10 allowed for the monks/socs/shifter ? another 2c ![]()
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#16 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
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~Edited to remove a bit about clerics. I've said nothing at all pertaining to their possible exclusion.~ You're right, we shouldn't restrict it to any one class. In fact, how about every character being of a different class, whoever claims it gets to play it [img]smile.gif[/img] So, I guess it's time to list the participants then? I'll bring a cleric ![]() [ 05-25-2004, 04:04 PM: Message edited by: Legolas ] |
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#17 | |
Lord Ao
![]() ![]() ![]() ![]() ![]() ![]() Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 73
Posts: 2,081
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Quote:
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Remember these are just games so don't get too upset when you get your ass handed to you in a hat box ![]() |
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#18 |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
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One testrun under No Rest rules later and Leggy has brought a level 40 cleric safely to the ends of level 13 with enough spells to spare for the journey back up.
Equipment: full plate, mace and large shield. Kill Count: 8 turned undead. Kill Count of Summons: 25-ish. Problem levels: 10, ran out of energy buffers for traps. 11, Simply ran. Would you manage nekkid and weaponless: Yes. I'm confident about the match, bring it on ![]() |
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#19 |
Manshoon
![]() Join Date: December 2, 2003
Location: United Kingdom
Age: 56
Posts: 215
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Legolas
Did you use the henchmen? Because that could be used to (sort of) cheat. The Teri-sha Illistyn henchperson is lvl 41 and way more powerful than my characters!
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#20 | |
Jack Burton
![]() Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 41
Posts: 5,459
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Henchmen? Of course not [img]smile.gif[/img]
I was the gnome running down while you and Teri-sha were having fun in level 13. You may have seen a few summons pop up and pass on, but the criminally insane need no help from anyone living ![]() I did have the advantage of a few doors being opened already, but I pretend-fetched the keys for them and that didn't prove to be all that hard. The only possible obstacle would be the frost giant king down on level 4, I couldn't verify that. And as Hark said, Quote:
So I'm in for a challenge there despite having 4 9th level slots left and a good collection of lower level ones. Yup, it'll be tough. Clerics are not at all suited for solo play [img]graemlins/firedevil.gif[/img] |
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