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Old 03-01-2004, 02:30 PM   #11
SpiritWarrior
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Join Date: May 31, 2002
Location: Ireland
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EFU IMHO has always been hack n slash. I don't know what CB means when he talks of a sudden change. It's simply a run through a mod covered from head to toe in foes. Like Djinn said, that's cool if that's what you're in the mood for but really you could just as easily paint down some creatures in the toolset and play against the games AI if that's what you're into.

[ 03-01-2004, 04:48 PM: Message edited by: SpiritWarrior ]
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Old 03-01-2004, 05:51 PM   #12
Ziroc
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Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
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Quote:
Originally posted by Chewbacca:
Perhaps the encounters were respawned a few times, but the players left the area without fighting, leaving the monsters around to build up.

Another variable to consider is the new 1.62 encounter tweak that now calculates encounters past 20th level. This will cause and harder spawns to occur from an encounter if an epic level character triggers it. If it is triggered a few times and the players leave before killing the spawns you'll get big time monster build-up!
Oh, that sucks BAD. I gotta look into stopping this. I remember hearing they were going to do that too.. ugh. [img]smile.gif[/img]
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