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#11 | |
Manshoon
![]() Join Date: November 15, 2002
Location: Amsterdam
Age: 49
Posts: 248
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Quote:
And those minions, where they zombies? Could you perform some experiments to determine flammability. Just start with a lighter or match and gradually work your way up to a flamethrower and report when they catch flame.
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<img border=\"0\" alt=\"[firedevil]\" title=\"\" src=\"graemlins/firedevil.gif\" /> Fire... |
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#12 |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Alas, in my haste to get to safety I wasn't able to complete my study.
![]() You can take it over if you want.
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Once upon a time in Canada... |
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#13 |
Zartan
![]() Join Date: July 18, 2001
Location: America, On The Beautiful Earth
Age: 51
Posts: 5,373
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A sword-mace, or a swace, ummm how about a mord, would be great for taking out them skeletons or zombies eh? It would have a sword-like edge, with a rounded ball at the end with a spike coming out of the top.
Here is an ameteur aasci drawing of one: (can you tell I've never done aasci before and I have insomnia?) code:_[/QUOTE]Also, what if the magics of necromancy make zombies flammable, like turns their blood to an oily substance, or makes them full of methane gas on the inside? No wonder they stink!
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Support Local Music and Record Stores! Got Liberty? |
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#14 | |
Manshoon
![]() Join Date: November 15, 2002
Location: Amsterdam
Age: 49
Posts: 248
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Alrighty Luvian, I will cut up the next zombie I meet and try out what kind of incentive is needed to get the bugger to burn.
Quote:
Oily blood isn't nearly as much fun. ![]() btw: methane has no scent.
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#15 | |
Ironworks Moderator
![]() Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 44
Posts: 6,766
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Quote:
Oily blood isn't nearly as much fun. ![]() btw: methane has no scent. [/QUOTE]But we're talking about magic methane here... ![]()
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#16 |
Manshoon
![]() Join Date: November 15, 2002
Location: Amsterdam
Age: 49
Posts: 248
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Ah, the magic smelly methane...
Maybe the zombies are continually leaving a vapoury trail of magic methane farts.. Luvian, what are the other exciting properties of the magic methane. I already know it smells and, according to Chewbacca, it burns. Any more? I really gotta know, I have a degree in chemistry. ![]()
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#17 | |
Bastet - Egyptian Cat Goddess
![]() Join Date: March 1, 2001
Location: Sweden
Age: 51
Posts: 3,450
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Quote:
In third edition that was in the first errata that they changed piercing damage to 50%, same as slashing weapons. Personally I liked the skeletons to be a bit of a problematic thing to add when everyone were running around with rapiers ![]()
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#18 | |
40th Level Warrior
![]() Join Date: July 11, 2002
Location: Chicago, IL
Posts: 11,916
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Quote:
In third edition that was in the first errata that they changed piercing damage to 50%, same as slashing weapons. Personally I liked the skeletons to be a bit of a problematic thing to add when everyone were running around with rapiers ![]() ![]() |
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#19 |
Bastet - Egyptian Cat Goddess
![]() Join Date: March 1, 2001
Location: Sweden
Age: 51
Posts: 3,450
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Oh TL, are you one of thoose peoples that always knew what you were going to be as a kid and did just that?
![]() Hehe, sorry, but I just think that just because you CAN, you don't have to. It is like an ugly sweater from an aunt at X-mus.. Just because you got it for free doesn't mean you have to wear it ![]() Well, not gonna turn this into a 2:nd vs 3:rd talkacrappa ![]()
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#20 | |
Manshoon
![]() Join Date: November 15, 2002
Location: Amsterdam
Age: 49
Posts: 248
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Quote:
![]() But what do WE think skeletons should withstand. I think stabbing weapons are useless against those bony types, slashing weapons moderately and crushing weapons rule! So no damage/half damage/double damage for stabbing/slashing/crushing attacks repectively? All in favor say aye. Or yay. Or "you are absolutely right deejax". [img]graemlins/laugh3.gif[/img]
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