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#11 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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I don't have DUHM yet. I'm level 6, and have just entered the Cloakwood. The Boots are in here, somewhere...
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#12 | |
Drizzt Do'Urden
![]() Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
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Quote:
better get to the TOTSC quests at least after ch.6 (but then again, I've never soloed before, and so I don't really know whether a solo fighter can take on TOTSC quests earlier)
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In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\" |
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#13 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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My personal advice would be, with a solo fighter, pray A LOT. Go to a church or something...seriously.
Chug potions. Mirrored eyes is handy, IIRC. I managed to beat him with a solo fighter/thief, but it took me two days. Use a bunch of invisibility potions, hit and run. Use EVERYTHING in this fight. Other than that...oh, top priority should be the acolytes around him...if you kill him, they rebirth him. Use a strong character or thief to take them out. [img]smile.gif[/img]
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[img]\"http://i44.photobucket.com/albums/f13/true_moose/Siggy.jpg\" alt=\" - \" /> |
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#14 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 36
Posts: 1,156
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How do you suggest my solo Fighter use a thief? -.-
I have just obtained Spider Bane, yay ![]()
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#15 |
Gold Dragon
![]() Join Date: June 18, 2002
Location: Wolfville, NS / Calgary, AB
Age: 38
Posts: 2,563
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Invisibility potions + Non-detection.
![]() EDIT => Most of the post I made was directed towards Teardrop. However, the everything you use part can apply for you too. At that point, you should be able to boost (temporarily) your three physical stats to 25. Then, it's just a matter of using potions strategically, and knowing when to retreat. [img]smile.gif[/img] [ 08-25-2003, 07:15 PM: Message edited by: True_Moose ]
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#16 |
Red Dragon
![]() Join Date: March 1, 2001
Location: Cologne, North Rhine-Westphalia, Germany
Age: 53
Posts: 1,517
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Legolas, are you absolutely positive that ghast-turning stunt is an effect of the death gaze plus a failed saving throw? I am asking, because I have just managed to kill the demon for the second time - just to have Imoen turn into a ghast afterwards for the second time as well. And for that second battle I am almost positive that Imoen wasn't even attacked by the demon. And the gaze is definitely no area-effect attack or is it? By the way, does anyway know what exactly the effect is that the "dying" icon on the character portrait indicates? Should that be the effect of the death gaze? If so, I am absolutely positive that Imoen did not sport that icon during my second try at the battle - and she died and turned into a ghast nonetheless!
And, yes, I am frustrated. ![]()
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So long !<br /><br />R³ aka \"The Ramonster\"(thanks Sir Tainly) - proud to be the official spokesman for the most noble Lady Bilqis, Desert Rose of Ironworks - equally proud to be Moiraine\'s \"permanent advocate\" ! - relaunched edition - |
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#17 |
Knight of the Rose
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Ramon, the dying icon is the result of the demon's death gaze. It gives you a short amount of time to dispel the effects before your "dying" friend is transformed into a ghoul. Dispel arrows are a good way to circumvent this. Also potions of mirrored eyes work wonders, but if your tight on funds the strategy may be slightly complicated. Basically and kind of gaze attack preventative, or dispel ability should keep your party from turning instantly into the undead army.
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