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#11 |
Lord Soth
![]() Join Date: March 5, 2001
Location: Southern California
Posts: 1,948
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I guess I'm sold. Thanks for the info!
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#12 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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YAY!!!!!!
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#13 |
Xanathar Thieves Guild
![]() Join Date: January 8, 2001
Location: Charlotte,NC
Age: 61
Posts: 4,570
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Hey Milamber you should get it, its pretty fun! I've just started really and still getting used to things but enjoying it! If I wasnt so tired I'd be playing it right now!
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#14 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Lord of Alcohol: let us know how you're liking it!
![]() -Sazerac |
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#15 |
Ma'at - Goddess of Truth & Justice
![]() Join Date: March 1, 2001
Location: Delaware OH USA
Age: 48
Posts: 3,168
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I got the game this past weekend. I played it for 8 straight hours Saturday. Took me a while to get the hang of first person type movement (I am also a big fan of BG, BGII, IWD, and awaiting ToB) But I played Might and Magic many moons ago, and this is similar, but better. I am still on the first dungeon, but it is pretty neat. If you are looking for a straight up shoot the bad guys, this is not the game for you. If you are looking for a game where you get problem solving AND the satisfaction of putting some bad guys in the ground, this is not a bad game for you . . . I like it, and I am sure I will be posting in this forum a lot for the next few months
![]() Of course, that is just mho. Only way to find out is to try it yourself! ![]() BK ------------------ ![]() The Black Storm Cloud of the Night Consort to a Queen Champion of Truth, Justice and Cloudy's Way Captain of the Knights of the Golden Dragons Heart, Mind, and Soul Offical Wizard and Warrior Questioner |
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#16 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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I would imagine, Black Knight, that the one big drawback you're probably facing right now is not being able to strategically place your characters (rear for spellcasters, front for warriors). That's the one benefit I see on the Infinity engine with the 3/4 down look. I cut my teeth on the 1st person perspective games and have trouble getting into the 3/4 down view games, but I'm getting better at them.
"Repel" and "Lure" help the strategic placement, BTW. Few people remember to use those spells, even at the beginning. -Sazerac |
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#17 |
Xanathar Thieves Guild
![]() Join Date: January 8, 2001
Location: Charlotte,NC
Age: 61
Posts: 4,570
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Sazerak, I'm liking it! I gotta catch up to BK though, he's ahead of me!
![]() [This message has been edited by Lord of Alcohol (edited 04-09-2001).] |
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#18 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Cool, Lord of Alcohol! The interesting thing is, now that BG2 is starting to dampen down a bit, I think a lot of the players are going to be checking out W&W...probably will create a second "run" on the game. Stupidest thing HPI could have done is come out head-to-head against BG2...they creamed them on store sales.
However, it will be interesting to see how many W&W veterans migrate to BG2! Hehe. -Sazerac |
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#19 |
Xanathar Thieves Guild
![]() Join Date: January 8, 2001
Location: Charlotte,NC
Age: 61
Posts: 4,570
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Well I do think the BG/BGII/IWD system is a little more agile in terms of telling your characters what to do. I mean should I really have to take my whole party swimmimg/drowning
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#20 |
Ironworks Moderator
![]() Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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Lord of Alcohol: That's the best thing...the fun part of the game makes the problems just a trifle, really.
-Sazerac |
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